Addon mod for "RimJobWorld [18+]". Every animal can now use "RJW Animation Framework" (RimJobWorld Animations). Supports every animal in core and every mod that adds animals ever.
Mod-addon "RJWAnimAddons-AnimalPatch (RimJobWorld Addon)" is one of several anim-mods included in the assembly of addons "AnimAddons" for the mod-library (framework) "RJW Animation Framework" (RimJobWorld Animations).
This Rimworld mod might not be for you, if you:
"RJW AnimAddons-AnimalPatch" requires:
1) Download and unzip the archive to any location.
A folder like "RJWAnimAddons-AnimalPatch-vX.X.X(DD.MM.YYYY)" will be created in which our mod-addon "AnimalPatch" will be.
2) Install the mod-addon "AnimalPatch".
2.1) Copy the folder with the mod "RJWAnimAddons-AnimalPatch-vX.X.X(DD.MM.YYYY)" to the folder "…\RimWorld\Mods" on your computer where the mods for your game are stored, like any other RimWorld mods.
2.2) Sort the mods in the mod list menu.
You will find the order of loading mods and addons a little lower in the adjacent paragraphs of the description on this page.
2.3) Make sure all mods are in the correct order.
2.4) Make sure you also have "RJW Animation Framework" (RimJobWorld Animations) mod, without which "AnimalPatch" won't work.
Moreover, in the list of mods, "RJW Animation Framework" (RimJobWorld Animations) is above its anim-addons (AnimAddons), which include the anim-addon "AnimalPatch".
3) You are ready to play with the "AnimalPatch" mod after restarting the game.
A brief description of the types of add-on mods:
There are a large number of addons (additions) associated with the RimJobWorld mod.
To make it easier to navigate in them, it is customary in the community to divide them into several types and groups with their own names.
Addon mods for RimJobWorld:
They are all different mods (addons) that can be used separately.
If using multiple then follow the load order below.
Mod Load Order: (Required/Optional)
Loading order of add-on mods for mod "RJW Animation Framework":
Every animal can now use "RJW Animation Framework" (RimJobWorld Animations). Supports every animal in core and every mod that adds animals ever.
On top of every animal/mech in vanilla this patch knowingly adds support for the mods listed directly below.
If you don't see your animal adding mod in there, it could already be supported.
Any animal mod that uses Rimworld's core bodytypes or any of the mods listed below's bodytypes already work for Animal Patch.
Known Mod Support:
Description of "RJW AnimAddons-AnimalPatch (RimJobWorld Addon)":
Other works by the author of this mod (Tory):
Tory's work available on the Steam Workshop:
8/4/2022: 1.5.15 Added patch: MoolohsDndMenagerie, Thanks Middle_aged_dragon!
7/27/2022: 1.5.14 kemomimihouse hotfix.
7/26/2022: 1.5.13 Added patches: CreaturesofKi, kemomimihouse, ReGrowthMutatedAnimalsPack, Nexomon, LordoftheRims-Dwarves, JurassicRimworld(Continued), HildasCreatures-Deerfox(Continued) Thanks Middle_aged_dragon!
5/26/2022: 1.5.12 Added patches: VanillaGeneticsExpanded, ScaledWorld. Updated Dragon'sDescent.
4/11/2022: 1.5.11 Added Yeti from HC_Creatures_1.
2/28/2022: 1.5.10 Added ReGrowth Remastered: Extinct Animals.
1/13/2022: 1.5.9 Added PokeWorld patch.
9/12/2021: 1.5.8 Added patches for Mincho animals, Huri, HC_Creatures_1, Vanilla Animals Expanded — Caves. Updated patch for Race to the Rim.
9/9/2021: 1.5.7 Updated Warhammer"ish":Dryad patch.
9/6/2021: 1.5.6 Added patches for HC_Animals, ReGrowth: Extinct Animals. Added raptors to AlphaAnimals patch.
7/22/2021: 1.5.5 Added 1.3 tag. Added URI to manifest to keep track of future versions in mod manager Added Hybrid Animals patch, updated Bastyon patch. fixed requireGender error for 1.1 users.
6/23/2021: 1.5.4 Actually more accurate gender detection this time. Requires Animation Framework V:1.1.5 from June 23rd 2021.
6/23/2021: 1.5.3 Updated defs for increased gender detection accuracy for Voice Patch.
6/3/2021: 1.5.2 Added patches for RimofMadness-Arachnophobia, Grimworld-racepack, Half-LifeCreatures, Rim-EffectCore, MojaveWastelandCreatures, RimtroidEvolution, MechanitePlague, Bastyon.
5/12/2021: 1.5.1 Added IridiumX's new animations for 1.1 users. Updated about.xml description to include new animations.
5/11/2021: 1.5.0 Added two animations by IridiumX: Beast_Oral and Beast_Muzzlefuck. Added patches for 虫娘Insectgirls and FenriWolves.
3/20/2021: 1.4.2 Added support for Animation Framework patching in voiceline volume slider.
3/4/2021: 1.4.1 Nejarrie added patches for RacetotheRim and DragonsDecentVoidDwellers (Thanks Nejarrie!).
2/20/2021: 1.4.0 Added Humanoid Beast animations for 2 legged "animals". Added patches for EroticCreatureCollection, WarhammerGor(its back!). Updated MagicalMenagerie patch.
2/9/2021: 1.3.2 Added load folders. Added interactionDefs. Removed WarhammerGor patch (doesnt have animals, oops).
1/30/2021: 1.3.1 Added Vanilla Expanded Endangered.
12/8/2020: 1.3.0 "The Implant Update" Mechanoids now finally animate when they implant. Added Mech_DoggystyleM and Mech_DoggystyleF. Updated Alpha Animals, MechanoidsExtraordinaire, MoreMechanoids, HALORimworldHereticMechanoids. Added patches for Orassans (Gryphon), Ni'Hal (Drake), RedDragon, Frilleus, WarhammerishDryad, WarhammerDaemonettes, WarhammerGor, WarhammerSkaven, Rimsenal-FederationFactionPack.
8/26/2020: 1.2.0 added patches for HALORimworldHereticMechanoids, MoreMonsterGirls, MorrowRim-JusttheAnimals, MorrowRim-OrsimerRace, ReGrowth-Wasteland-AnimalAddon, SaveOurShip2-Extensions, StarWarsAnimalCollection, SuperMarioAnimalsandExtras, HouseMaidNukos, RimcraftAnimals.
8/24/2020: 1.1.1 Moving homes, added 1.2 support in About.xml, adds patches for Kyulen-NinetailFox, SacredWhiteFox.
7/20/2020: 1.1.0 Major update, adds support for c0ffee's new cowgirl anim. Adds patches for AlienVsPredator, AnimalCollabProj, CallofCthulhu-CosmicHorrors, Dragon'sDescent, FalloutRacesTheRobotsPack, ForsakensFauna, GeneticRimCosmicHorrorsPatch, Horrors(Continued), MagicalMenagerie, MorrowRim, TheZerg!, [O21]PokemonRim.
7/13/2020: 1.0.1 Added support for male sounds from Voice Patch. Overwrites default animations in favor of new gender detected versions.
7/11/2020: Major update, it's now a patch mod that actually patches content! Imagine that... Animal Patch... patching. It now only loads modded animals that it detects in your game. Uses the much smaller animal body defName list to load faster and increase mod support. I also adjusted the human on animal animation, human should be standing now and uses the fuck sound when fucking.
7/8/2020: Added experimental version that uses BodyTypes instead of Race. Should load more efficiently .
7/3/2020: Hotfix forgot to include vatgrown insects in Vanilla Factions Expanded - Insects (oops).
7/3/2020: Added lots more modded animals (I have a lot of free time).
6/30/2020: Added Animations_Beast2.xml file for male/futa on animal animations (will likely need tweaks using offset manager).
6/27/2020: Initial upload.