Mod «RJWAnimAddons-AnimalPatch (RimJobWorld Addon)» for Rimworld (v1.1 - 1.3)

RJWAnimAddons-AnimalPatch (RimJobWorld Addon)

Addon mod for "RimJobWorld [18+]". Every animal can now use "RJW Animation Framework" (RimJobWorld Animations). Supports every animal in core and every mod that adds animals ever.

Mod-addon "RJWAnimAddons-AnimalPatch (RimJobWorld Addon)" is one of several anim-mods included in the assembly of addons "AnimAddons" for the mod-library (framework) "RJW Animation Framework" (RimJobWorld Animations).

And the mod-library "RJW Animation Framework" (RimJobWorld Animations), in turn, is necessary for the animation to work when the "RimJobWorld" mod is running.


This Rimworld mod might not be for you, if you:

  • aren't of age (legally 18+)
  • can't distinguish real life from a game
  • think human leather hats are great, but sex in Rimworld is unacceptable.

"RJW AnimAddons-AnimalPatch" requires:

Installation instructions:

1) Download and unzip the archive to any location.
A folder like "RJWAnimAddons-AnimalPatch-vX.X.X(DD.MM.YYYY)" will be created in which our mod-addon "AnimalPatch" will be.

2) Install the mod-addon "AnimalPatch".

2.1) Copy the folder with the mod "RJWAnimAddons-AnimalPatch-vX.X.X(DD.MM.YYYY)" to the folder "…\RimWorld\Mods" on your computer where the mods for your game are stored, like any other RimWorld mods.

2.2) Sort the mods in the mod list menu.
You will find the order of loading mods and addons a little lower in the adjacent paragraphs of the description on this page.

2.3) Make sure all mods are in the correct order.

2.4) Make sure you also have "RJW Animation Framework" (RimJobWorld Animations) mod, without which "AnimalPatch" won't work.
Moreover, in the list of mods, "RJW Animation Framework" (RimJobWorld Animations) is above its anim-addons (AnimAddons), which include the anim-addon "AnimalPatch".

3) You are ready to play with the "AnimalPatch" mod after restarting the game.

A brief description of the types of add-on mods:

There are a large number of addons (additions) associated with the RimJobWorld mod.
To make it easier to navigate in them, it is customary in the community to divide them into several types and groups with their own names.

Addon mods for RimJobWorld: 

  • Small Addons.

  • Large Addons.
    • "RJW Animation Framework"(RimJobWorld Animations) is a mod-library (framework) necessary for animation to work when the RimJobWorld mod is running. Included in the type of large add-ons for RimJobWorld.

    • Mods-addons for "RJW Animation Framework"(RimJobWorld Animations) - are included in the type of large RimJobWorld addons and are called the AnimAddons group of addons.

      • VoicePatch - addon mod for "RJW Animation Framework". Included in the group of addons AnimAddons. Adds voice effects for gender animation..

      • XtraAnims - addon mod for "RJW Animation Framework". Included in the group of addons AnimAddons. Adds new additional animations.

      • AnimalPatch - addon mod for "RJW Animation Framework". Included in the group of addons AnimAddons. Adds the ability for each animal to use the "RJW Animation Framework" (RimJobWorld Animations).


They are all different mods (addons) that can be used separately.

If using multiple then follow the load order below.

Mod Load Order: 

  1. Harmony  - (has to be the very first mod. Required for "RJW Animation Framework").
  2. Core (that's the game)
  3. Rimworld DLCs - Optional. Install as you wish.
  4. Hugslib - Необходим для работы "RJW Animation Framework".
  5. Humanoid Alien Races 2.0  - (Required for "RJW Animation Framework").
  6. Other Mods  - Optional. Install as you wish.
  7. RimJobWorld (RJW)  - Required for all types of add-ons to RimJobWorld.

    • RJW Mods-Addons  - Optional. Install as you wish.

    • "RJW Animation Framework" - Mod library required for all AnimAddons.

      • Addon mods for "RJW Animation Framework" (AnimAddons):

        1. VoicePatch - Optional. If you install this mod, then before XtraAnims.

        2. XtraAnims - Optional. If you install this mod, then before AnimalPatch and after VoicePatch.

        3. AnimalPatch ("RJWAnimAddons-AnimalPatch") - Installation after VoicePatch and XtraAnims.

Loading order of add-on mods for mod "RJW Animation Framework":

  1. "RJW Animation Framework" Rimworld-Animations   (FrameWork RimJobWorld Addon)

  2. VoicePatch                    (RimJobWorld AnimAddon)

  3. XtraAnims                     (RimJobWorld AnimAddon)

  4. AnimalPatch                 (RimJobWorld AnimAddon)


Every animal can now use "RJW Animation Framework" (RimJobWorld Animations). Supports every animal in core and every mod that adds animals ever.

On top of every animal/mech in vanilla this patch knowingly adds support for the mods listed directly below.

If you don't see your animal adding mod in there, it could already be supported.

Any animal mod that uses Rimworld's core bodytypes or any of the mods listed below's bodytypes already work for Animal Patch.

Known Mod Support:


Description of "RJW AnimAddons-AnimalPatch (RimJobWorld Addon)":

  • Expands the list of animals that can use "RJW Animation Framework" (Rimworld-Animations).

    • Animations only work if the animal is using rjw body parts (Use "RJW Race Support" by NeverLucky4Life(Abraxas) for better genital support).

  • You wont get any errors if you don't have any of the mods listed above, it now patches modded animals if it detects you using them.

  • Adds 10 animation defs:

    • Beast_CowgirlF is for animal on female/futa humanlike (plays female sounds if using Voice Patch).

    • Beast_CowgirlM is for animal on male humanlike (plays male sounds if using Voice Patch).

    • Beast_DoggystyleF is for animal on female/futa humanlike (plays female sounds if using Voice Patch).

    • Beast_DoggystyleM is for animal on male humanlike (plays male sounds if using Voice Patch).

    • Mech_DoggystyleF is for mech on female/futa humanlike (plays female sounds if using Voice Patch).

    • Mech_DoggystyleM is for mech on male humanlike (plays male sounds if using Voice Patch).

    • Beast_Doggystyle2 is for male/futa humanlike on animal.

    • Beast_Oral is for male/futa humanlike on animal.

    • Beast_Muzzlefuck is for male/futa humanlike on animal.

    • BeastxBeast_Doggystyle is for animal on animal.

  • If the animations don't line up nicely use the offset manager included in the animations mod itself (disabled by default).

    • I recommend only modifying animal/mech positions as the position of humanlikes applies to all combinations within that animation.

    • Changes with the offset manager only update when the game is unpaused.


  • Tory - Created the AnimAddons addon mods. Such as: VoicePatch, XtraAnims, AnimalPatch. Support - ko-fi.
  • c0ffeeeee - Created and maintains Animation Framework and the base animations.
  • AbstractConcept - Spriter to RJW animations Tool and new animations included in Xtra Animations.
  • Ranot - Tweaked doggystyle to allow for animal on animal animations.
  • Irix640 - Made Beast_Oral and Beast_Muzzlefuck animations.

Other works by the author of this mod (Tory):

The author of this mod (Tory) is widely known for his work, both related to the RimJobWorld [18+] project, and other individual projects (including those not marked 18+).

Tory works related to the RimJobWorld project (not on Steam):

  • AnimAddons series of addon mods: VoicePatch, XtraAnims, AnimalPatch.

  • "RimNude" (RimNude Unofficial) - is an unofficial update for game version 1.3 of RimNudeWorld and OTY-Nude mods. Animal Addon is now also supported.

  • Submod: "RimNude Animal Addon (Official)".

  • "OTY-Nude".

Tory's work available on the Steam Workshop:

  • "Dynamic Aesthetic Backgrounds VBE Edition" - mod adds animated backgrounds created with photo manipulation and visual effects using Adobe Photoshop and After Effects..

  • "Pawnmorpher Demuzzled" - this mod hides the muzzle/beak graphics obtained from the "Pawnmorpher" mod.

  • "Historical Religious Symbols" - adds 102 non-fictional religious symbols from "Civilization V" and the "Historical Religions" mod to the Rimworld ideology icons. This will allow the game to generate ideologies using symbols that better fit their culture.

Additional Information:

  • This addon mod "RJW AnimAddons-AnimalPatch (RimJobWorld Addon) (AnimAddon), like all other mods related to the "RimJobWorld"[18+] project, is not in the Steam Workshop.

  • The author of the mod on different platforms has slightly different nicknames. For example, such as: "Tory", "Tory187", "T0RY", "Tory_Animation". In this regard, when searching for mods by author, it is recommended to try using different nicknames.




8/4/2022: 1.5.15 Added patch: MoolohsDndMenagerie, Thanks Middle_aged_dragon!

7/27/2022: 1.5.14 kemomimihouse hotfix.

7/26/2022: 1.5.13 Added patches: CreaturesofKi, kemomimihouse, ReGrowthMutatedAnimalsPack, Nexomon, LordoftheRims-Dwarves, JurassicRimworld(Continued), HildasCreatures-Deerfox(Continued) Thanks Middle_aged_dragon!

5/26/2022: 1.5.12 Added patches: VanillaGeneticsExpanded, ScaledWorld. Updated Dragon'sDescent.

4/11/2022: 1.5.11 Added Yeti from HC_Creatures_1.

2/28/2022: 1.5.10 Added ReGrowth Remastered: Extinct Animals.

1/13/2022: 1.5.9 Added PokeWorld patch.

9/12/2021: 1.5.8 Added patches for Mincho animals, Huri, HC_Creatures_1, Vanilla Animals Expanded — Caves. Updated patch for Race to the Rim.

9/9/2021: 1.5.7 Updated Warhammer"ish":Dryad patch.

9/6/2021: 1.5.6 Added patches for HC_Animals, ReGrowth: Extinct Animals. Added raptors to AlphaAnimals patch.

7/22/2021: 1.5.5 Added 1.3 tag. Added URI to manifest to keep track of future versions in mod manager Added Hybrid Animals patch, updated Bastyon patch. fixed requireGender error for 1.1 users.

6/23/2021: 1.5.4 Actually more accurate gender detection this time. Requires Animation Framework V:1.1.5 from June 23rd 2021.

6/23/2021: 1.5.3 Updated defs for increased gender detection accuracy for Voice Patch.

6/3/2021: 1.5.2 Added patches for RimofMadness-Arachnophobia, Grimworld-racepack, Half-LifeCreatures, Rim-EffectCore, MojaveWastelandCreatures, RimtroidEvolution, MechanitePlague, Bastyon.

5/12/2021: 1.5.1 Added IridiumX's new animations for 1.1 users. Updated about.xml description to include new animations.

5/11/2021: 1.5.0 Added two animations by IridiumX: Beast_Oral and Beast_Muzzlefuck. Added patches for 虫娘Insectgirls and FenriWolves. 

3/20/2021: 1.4.2 Added support for Animation Framework patching in voiceline volume slider.

3/4/2021: 1.4.1 Nejarrie added patches for RacetotheRim and DragonsDecentVoidDwellers (Thanks Nejarrie!).

2/20/2021: 1.4.0 Added Humanoid Beast animations for 2 legged "animals". Added patches for EroticCreatureCollection, WarhammerGor(its back!). Updated MagicalMenagerie patch.

2/9/2021: 1.3.2 Added load folders. Added interactionDefs. Removed WarhammerGor patch (doesnt have animals, oops).

1/30/2021: 1.3.1 Added Vanilla Expanded Endangered.

12/8/2020: 1.3.0 "The Implant Update" Mechanoids now finally animate when they implant. Added Mech_DoggystyleM and Mech_DoggystyleF. Updated Alpha Animals, MechanoidsExtraordinaire, MoreMechanoids, HALORimworldHereticMechanoids. Added patches for Orassans (Gryphon), Ni'Hal (Drake), RedDragon, Frilleus, WarhammerishDryad, WarhammerDaemonettes, WarhammerGor, WarhammerSkaven, Rimsenal-FederationFactionPack.

8/26/2020: 1.2.0 added patches for HALORimworldHereticMechanoids, MoreMonsterGirls, MorrowRim-JusttheAnimals, MorrowRim-OrsimerRace, ReGrowth-Wasteland-AnimalAddon, SaveOurShip2-Extensions, StarWarsAnimalCollection, SuperMarioAnimalsandExtras, HouseMaidNukos, RimcraftAnimals.

8/24/2020: 1.1.1 Moving homes, added 1.2 support in About.xml, adds patches for Kyulen-NinetailFox, SacredWhiteFox.

7/20/2020: 1.1.0 Major update, adds support for c0ffee's new cowgirl anim. Adds patches for AlienVsPredator, AnimalCollabProj, CallofCthulhu-CosmicHorrors, Dragon'sDescent, FalloutRacesTheRobotsPack, ForsakensFauna, GeneticRimCosmicHorrorsPatch, Horrors(Continued), MagicalMenagerie, MorrowRim, TheZerg!, [O21]PokemonRim.

7/13/2020: 1.0.1 Added support for male sounds from Voice Patch. Overwrites default animations in favor of new gender detected versions.

7/11/2020: Major update, it's now a patch mod that actually patches content! Imagine that... Animal Patch... patching. It now only loads modded animals that it detects in your game. Uses the much smaller animal body defName list to load faster and increase mod support. I also adjusted the human on animal animation, human should be standing now and uses the fuck sound when fucking.

7/8/2020: Added experimental version that uses BodyTypes instead of Race. Should load more efficiently .

7/3/2020: Hotfix forgot to include vatgrown insects in Vanilla Factions Expanded - Insects (oops).

7/3/2020: Added lots more modded animals (I have a lot of free time).

6/30/2020: Added Animations_Beast2.xml file for male/futa on animal animations (will likely need tweaks using offset manager).

6/27/2020: Initial upload.

File info

  • Added by: NeoRider
  • Author: Tory
  • Mod version: 1.5.15 (04.08.2022)
  • File format: ZIP
  • File size: 0.4 mb
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