Last update: 18.11.22.
Reason: Update mod to version: 1.5.18
Addon mod for "RimJobWorld [18+]". Every animal can now use "RJW Animation Framework" (RimJobWorld Animations). Supports every animal in core and every mod that adds animals ever.
Mod-addon "RJWAnimAddons-AnimalPatch (RimJobWorld Addon)" is one of several anim-mods included in the assembly of addons "AnimAddons" for the mod-library (framework) "RJW Animation Framework" (RimJobWorld Animations).
And the mod-library "RJW Animation Framework" (RimJobWorld Animations), in turn, is necessary for the animation to work when the "RimJobWorld" mod is running.
Disclaimer:
This Rimworld mod might not be for you, if you:
"RJW AnimAddons-AnimalPatch" requires:
Installation instructions:
1) Download and unzip the archive to any location.
A folder like "RJWAnimAddons-AnimalPatch-vX.X.X(DD.MM.YYYY)" will be created in which our mod-addon "AnimalPatch" will be.
2) Install the mod-addon "AnimalPatch".
2.1) Copy the folder with the mod "RJWAnimAddons-AnimalPatch-vX.X.X(DD.MM.YYYY)" to the folder "…\RimWorld\Mods" on your computer where the mods for your game are stored, like any other RimWorld mods.
2.2) Sort the mods in the mod list menu.
You will find the order of loading mods and addons a little lower in the adjacent paragraphs of the description on this page.
2.3) Make sure all mods are in the correct order.
2.4) Make sure you also have "RJW Animation Framework" (RimJobWorld Animations) mod, without which "AnimalPatch" won't work.
Moreover, in the list of mods, "RJW Animation Framework" (RimJobWorld Animations) is above its anim-addons (AnimAddons), which include the anim-addon "AnimalPatch".
3) You are ready to play with the "AnimalPatch" mod after restarting the game.
A brief description of the types of add-on mods:
There are a large number of addons (additions) associated with the RimJobWorld mod.
To make it easier to navigate in them, it is customary in the community to divide them into several types and groups with their own names.
Addon mods for RimJobWorld:
Usage:
They are all different mods (addons) that can be used separately.
If using multiple then follow the load order below.
Mod Load Order: (Required/Optional)
Loading order of add-on mods for mod "RJW Animation Framework":
COMPATIBILITY:
Every animal can now use "RJW Animation Framework" (RimJobWorld Animations). Supports every animal in core and every mod that adds animals ever.
On top of every animal/mech in vanilla this patch knowingly adds support for the mods listed directly below.
If you don't see your animal adding mod in there, it could already be supported.
Any animal mod that uses Rimworld's core bodytypes or any of the mods listed below's bodytypes already work for Animal Patch.
Known Mod Support:
Call of Cthulhu - Cosmic Horrors
Fallout Races: The Robots Pack 1.1
Genetic Rim Alpha Animals Patch
Genetic Rim Cosmic Horrors Patch
HALO: Rimworld Heretic Mechanoids
Oxygen Not Included x Rimworld
[1.1][WIP] Professor Schmilv's RimMon
ReGrowth - Wasteland - Animal Addon
RimWorld - Witcher Monster Hunt
Super Mario Animals and Extras
Description of "RJW AnimAddons-AnimalPatch (RimJobWorld Addon)":
Credits:
Other works by the author of this mod (Tory):
The author of this mod (Tory) is widely known for his work, both related to the RimJobWorld [18+] project, and other individual projects (including those not marked 18+).
Tory works related to the RimJobWorld project (not on Steam):
Tory's work available on the Steam Workshop:
Additional Information:
1.5.15 (1.1-1.3)
File info
Pls add Dragonians… I know am weird for installing this type of mods (The RJW), but its, I think, one of the most realistic mods, I guess...
Pls dont ask...
bruh
Uh… based?
based? based on what? pussy????
please update 1.5
please update 1.5