Mods for Rimworld version 1.3

Mod title
Mod author
Version game Rimworld
Publication date
from to
Industrialisation Updated
Adds some heavy industries to the game. Compatible with existing save and other mods, enjoy it.
+1
20:41
2.97K
Luc
0
Non uno Pinata Updated
Pawns don't drop items when downed or killed. More tools to deal with corpse inventory.
+3
10:01
4.95K
Luc
0
RPG Style Inventory Revamped Updated
Updated version of the mod RPG Style Inventory. none of the slots are hardcoded.
+15
09:56
27.41K
Luc
2
Animals Logic Updated
Adds animal-related quality-of-life enhanсements.
+5
09:52
7.69K
Luc
0
Gain Skill Passions Updated
Colonists have chance (configurable in settings) to gain/lose skill passion upon level up/down. Required: Harmony
+2
09:47
1.34K
Luc
0
Vanilla Expanded Framework Updated
Technical mod, necessary for some mods of the author Oskar Potocki. For example, Vanilla Factions Expanded - Settlers and others.
+220
09:44
244.00K
Luc
16
Performance Optimizer Updated
A mod that adds various performance tweaks to the game. Its purpose is to improve the performance of your game to some extent.
+32
08:20
33.71K
Luc
2
AutoDrillRemastered Updated
Why stand around a drill all day? You've got better things to do!Automated drills!Speed based on a lv10 miner.
+1
21:31
524
Luc
0
No Version Warning Updated
This mod adds the required tag to mods that have been reported working with the current version of the game.
0
21:27
3.91K
Luc
0
Common Sense Updated
Allows your pawns to act smarter. The mod requires: Harmony.
+31
21:23
42.44K
Luc
4
← Previous Next → 1 2 3 4 ... 148
Items 1-10 of 1480