Mod «Animals Logic» for Rimworld (v1.0 - 1.4)

Animals Logic

Adds animal-related quality-of-life enhanсements.

  • More info about production for pawn info window (milk/eggs/wool/reproduction)
  • Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requires herbal medicine, may not work for mod animals)
  • (Optional) Animals can use nutrient paste dispenser (they must have the whole machine in their allowed zone, except for hoppers)
  • (Optional) Medical emergency alerts for animals.
  • (Optional) Configurable animal hauling efficiency (can eliminate wandering between hauling).
  • (Optional) Configurable tameness decay threshold.
  • (Optional) Configurable training decay speed.
  • (Optional) Converts any ruined eggs into unfertilized chicken eggs.
  • (Optional, default off) Converts any generic meat into chicken meat upon butchering.
  • (Optional) Predators hunting your pawns (human-like or animals) will be considered hostile by all your pawns and turrets.
  • (Optional) Prevents animals from eating random non-food stuff.


08.10.22 @ 4:50pm (1.0-1.4)

  • Fixed 1.3 version (after recompiled for 1.4 ).

08.10.22 @ 9:37am (1.0-1.4)

  • Recompiled for 1.4


01.07.22 (1.0-1.3)



File info

  • Added by: NeoRider
  • Author: ignis
  • Mod version: 08.10.22 @ 4:50pm
  • File format: ZIP
  • File size: 0.4 mb
  • Source: Go to
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