Mod «RPG Style Inventory Revamped» for Rimworld (v1.2 - 1.3)

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RPG Style Inventory Revamped

Updated version of the mod RPG Style Inventory.

  • none of the slots are hardcoded. They're still pre-defined, but through xml-defs;
  • mod figures out empty columns and rows of slots and removes them;
  • anchor mechanic helps the mod to deal with "mosaic" empty spaces between slots, making it look more consolidated;
  • gear that didn't fit in the slots now displayed as a separate list of items;
  • an option to RETURN "NEW" LAYOUT (called "simplified" in that mod, the "simple" switch). Hey, not everyone hated it. In fact, a lot of people that used alien races liked it. That's why I've made it possible to save the sate on race-by-race basis, so you can look at normal pawns using classic layout, and at exotic ones using simplified layout;
  • you can now see, which slots are available to you, mod will show empty slots for them. Mod doesn't show slots for items that don't exist in your game, but you can enable it in options if you wish so. Mod also doesn't display undefined slots;
  • border is thinner (so it fits default background) and color codes can be changed or disabled;
  • a separate healthbar that is displayed over an item. You still can return the old "background" healthbar in options;
  • it's now visible if item takes more than one slot;

The same way as with original mod, it's completely cosmetic, neither adds or removes anything, so it's completely safe to add or remove midgame.
That said, this mod is still purely cosmetic, just like original mod. It doesn't add any additional interactions with items and inventory.

File info

  • Added by: Lucifer
  • Author: avil
  • Mod version: 17.05.22
  • File format: ZIP
  • File size: 0.3 mb
  • Source: Go to
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