Rimworld mods

A simple mod that will remove the problem (delays) with calculating the loot bonus for high skill plants and custom races that don't need much food.
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16:00
954
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0
14:15
977
0
[XND] Turret Extensions (Continued) Updated
Turret Extensions is a multi-purpose mod that does the following: Fixes several vanilla bugs such as inaccurate cooldown/warmup stat readouts, pawns a
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16:24
1.46K
0
No Version Warning Updated
This mod adds the required tag to mods that have been reported working with the current version of the game.
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13:57
2.49K
0
This mod allow your pawns with bionic arms and legs continue wearing any gear for feet and hands.
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18:27
2.06K
0
Adds an information database about crafting materials (textiles, leathers, etc.).Meant to be useful for users of mods that add animals or plants.
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16:24
1.17K
0
Out of Combat Move Speed Boost Updated
All living things have their move speed multiplied by 8 when there are no threats on any active map.
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17:11
1.69K
1
Add actual and target ticks per second to the information display above the pause/speed controls.
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17:59
842
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Multi-layer armor applies its armor value for each layer it occupies.How effective this is can be configured in the settings.
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21:27
1.07K
0
A megapack containing all of the compatibility patches I've made so far for Medieval Overhaul - it adds hides to all animals from mods listed in the "
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11:55
1.98K
0
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