This mod allow your pawns with bionic arms and legs continue wearing any gear for feet and hands.
Works with vanilla, EPOE, VAE, Jewelry, AVP (gauntlets), etc. Does not require new save game. Can be removed any time.
This mod does not change body part groups and do not try to connect fingers and hands to torso directly like as [KV] Keep Hands and Feet - 1.1
Instead of this, this mod patch original Rimworld ApparelUtility method "HasPartsToWear" on the fly.
If your pawn has two bionic legs, it cannot wear boots by default. This happens cause game remove all feet, when you try to install bionic upgrade on your legs.
When original game code return that pawn does not have any body part for wearing boots or gloves (negative check), patch code starts and try to find any bionic body part on upper levels, like Bionic Arm or Bionic Leg.
If any bionic part exists in right place, patch change original result value to positive. And your pawn can continue wearing any gear on their hands, feet, etc...
Allowed arm replacement:
- SimpleProstheticArm
- BionicArm
- AdvancedBionicArm
- ArchotechArm
Allowed leg replacement:
- SimpleProstheticLeg
- BionicLeg
- AdvancedBionicLeg
- ArchotechLeg
- MuscleStimulatorLegs