Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
A Warhammer 40k conversion mod. This module includes new psyker powers and traits. Required: [WH40k]Corruption: Core [Adopted]
0
18:20
945
0
A Warhammer 40k conversion mod. This module adds religious worship to your colony. Required: [WH40k]Corruption: Core [Adopted]
0
18:26
2.00K
0
0
11:21
766
0
A comprehensive mod for repairing weapons and apparel. Repairs are mainly based on crafting skill and require materials to complete.
0
21:35
3.00K
1
Adds 5 variants of the scyther for the player to make, it is infact balanced, lemme know if its too much or too easy.
0
14:00
791
0
This mod adds a few buildings that apply permanent [well...until they die that is] upgrades to nearby mechanoids.
0
14:04
1.02K
0
Rimworld version of Epic Siege, inspired by Minecraft Epic Siege Mod.
0
17:51
1.20K
0
Ever wanted to have an army of insectoids at your disposal? With Improved Insectoids, not only is that possible, it's also very viable.
0
23:23
1.36K
0
Makes the temperature of meals matter, meaning colonists will want their hot meals hot and their cold drinks cold.Compatible with existing saves.
0
18:38
728
0
Within the realm of piercing frost and snow-laden landscapes, the Volhvards stand tall as an elite mercenary faction.
0
22:47
1.52K
0
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