Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
Vanilla Factions Expanded - Mechanoids Updated
One of the first mods I ever came up with, and one that took the longest to design, draw, code and deliver, Vanilla Factions Expanded - Mechanoids is
+16
19:39
21.91K
2
Rimsenal - Spacer Faction Pack Updated
The Rimsenal - Spacers Faction Pack adds a new faction, the spacer colonists with their spacer-grade technology and equipment, mechanoids, buildings,
+16
14:32
2.37K
1
RocketMan - Performance Mod Updated
RocketMan is a mod that is designed to improve the performance of RimWorld.
+16
22:55
42.49K
3
More Gene Information Updated
Adds more information and filtering options when creating xenotypes or xenogerms.
+16
19:42
1.43K
0
Alpha Biomes Updated
Adds multiple unique new biomes to Rimworld. Features Adds 12 new diverse biomes to your Rimworlds.
+15
18:15
12.84K
1
RimNauts 2 Updated
This mod adds Near-Earth Objects like moons, asteroids, space debris, and artificial-satellites that has to be launched into orbit.
+15
21:31
10.90K
0
A RimWorld of Magic Updated
This mod adds classes with unique abilities.There are currently 12 magic classes and 6 fighter classes.
+15
22:30
25.79K
3
Vanilla Fishing Expanded Updated
Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
+15
22:49
12.63K
1
Save Our Ship 2 Updated
This mod serves as a comprehensive overhaul of spaceflight.
+15
23:58
19.58K
2
Clean Textures Updated
Replaces most of the terrain textures Will work with existing saves. Can be enabled or disabled without issue.
+15
20:43
19.98K
1
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