Mod «Save Our Ship 2» for Rimworld (v1.0 - 1.5)

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Save Our Ship 2

This mod serves as a comprehensive overhaul of spaceflight. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant RimWorlds! Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim!

In vanilla RimWorld, the ship's only purpose is to serve as an expensive win condition. SoS2 aims to make it a relevant gameplay element from mid-late game onwards. Once you've built a basic ship and launched it into orbit, it plays a number of roles: as a (relatively) safe place to store a small amount of loot/colonists, a resource sink as you expand it into a full-fledged space station, and - most importantly - a launch point for orbital quests and ship battles, and a quick way to reach any spot on the planet.

For more details, especially regarding the mechanics of ship combat, check out our wiki.

The mod requires:

Version 10.06.24 for RimWorld (v1.0 - 1.5)

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Version 02.06.24 for RimWorld (v1.0 - 1.5)

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Version 20.05.24 for RimWorld (v1.0 - 1.5)

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Version 17.05.24 for RimWorld (v1.0 - 1.5)

  • 1.5

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Version 10.04.22 for RimWorld (v1.0 - 1.3)

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Version 05.04.22 for RimWorld (v1.0 - 1.3)

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File info

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RSS
13:24

update pls

haru
14:26

update plssssss

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