Mods "Gameplay" for Rimworld

Nephilim Xenotype Updated
This mod adds a new Xenotype that is the counterpart to the sanguophage.They are quite rare and are most commonly found in the empire.
+17
00:30
4.43K
0
Vanilla Trading Expanded Updated
This mod overhauls the trading system and adds many new features, such as the Bank, Planetary news network, fluctuating prices, squeezes and crashes,
+16
23:50
20.88K
5
Allows you to host, entertain and recruit visitors. Description Have you been wondering what the point of visiting factions is?
+16
02:55
33.94K
0
RunAndGun Updated
Your colonists can never be a true Rambo if they cannot gun while they are running.
+16
23:23
24.62K
1
RimNauts 2 Updated
This mod adds Near-Earth Objects like moons, asteroids, space debris, and artificial-satellites that has to be launched into orbit.
+15
21:31
10.88K
0
A RimWorld of Magic Updated
This mod adds classes with unique abilities.There are currently 12 magic classes and 6 fighter classes.
+15
22:30
25.73K
3
Save Our Ship 2 Updated
This mod serves as a comprehensive overhaul of spaceflight.
+15
23:58
19.51K
2
Vanilla Fishing Expanded Updated
Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
+15
22:49
12.59K
1
Allows your pawns to act smarter. The mod requires: Harmony.
+14
12:48
32.64K
4
Beyond the Ambition of the Cosmic Updated
+14
18:26
3.24K
0