Mods "Gameplay" for Rimworld

Empire Updated
Empire mod for Rimworld - allows you to create self-governing colonies that will fight on your behalf, attack your enemies, pay taxes and more.
+24
15:41
17.00K
0
Vanilla Vehicles Expanded - Tier 3 Updated
Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded.
+24
00:00
7.93K
0
Vanilla Psycasts Expanded - Puppeteer Updated
Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in their childho
+24
00:03
5.55K
0
Vehicle Framework Updated
This mod is a framework for modders to use to create vehicles. This mod does not include any vehicles on its own.
+23
23:15
33.11K
0
RJW Animation Framework (RimJobWorld Animations) Updated
mod-library (framework) necessary for the animation to work when the "RimJobWorld [18+]" mod is running.
+22
22:00
43.75K
6
Adds 27 landforms to the game, which generate biome-independently.
+19
03:02
31.57K
3
Better Pawn Control Updated
Mod for Rimworld, which allows you to change the policy of colonists and animals regarding food, clothing, drugs and areas with a single action.
+19
00:07
7.07K
0
Altered Carbon: Ultratech Unleashed Updated
The mod is based on the Netflix series Carbon Deformed.
+18
17:09
10.98K
2
ReSplice: Charmweavers Updated
ReSplice is the banner under which I will release any xenotype I feel like making.
+18
16:02
5.05K
0
Carryalls | Intercontinental Transport Updated
Reach every corner of the planet! Adds several types of Carryall - VTOL aircrafts designed for intercontinental transport.
+17
16:14
5.75K
1