Mods "Gameplay" for Rimworld

Empire Updated
Empire mod for Rimworld - allows you to create self-governing colonies that will fight on your behalf, attack your enemies, pay taxes and more.
+24
15:41
20.08K
0
RJW Animation Framework (RimJobWorld Animations) Updated
mod-library (framework) necessary for the animation to work when the "RimJobWorld [18+]" mod is running.
+24
22:00
56.98K
6
Vehicle Framework Updated
This mod is a framework for modders to use to create vehicles. This mod does not include any vehicles on its own.
+24
23:15
42.52K
0
Vanilla Vehicles Expanded - Tier 3 Updated
Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded.
+24
00:00
9.98K
0
Vanilla Psycasts Expanded - Puppeteer Updated
Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in their childho
+24
00:03
6.78K
0
Allows your pawns to act smarter. The mod requires: Harmony.
+23
12:48
39.56K
4
Adds 27 landforms to the game, which generate biome-independently.
+20
08:46
37.54K
3
RunAndGun Updated
Your colonists can never be a true Rambo if they cannot gun while they are running.
+20
23:23
29.82K
3
Better Pawn Control Updated
Mod for Rimworld, which allows you to change the policy of colonists and animals regarding food, clothing, drugs and areas with a single action.
+19
00:35
9.69K
0
Altered Carbon: Ultratech Unleashed Updated
The mod is based on the Netflix series Carbon Deformed.
+18
17:09
12.11K
2