Mods "Factions" for Rimworld

Revia Race Updated
A race mod for bloodthirsty foxgirls in RimWorld. Revia are near-humans with vulpine traits.
0
23:05
2.49K
0
[WH40K]Adeptus Mechanicus: Magos Xenobiologis Updated
This mod Adds factions from the Warhammer 40k universe to the game using weapons from my Armoury mod.
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17:44
4.03K
1
"The Rim can be defined by death, starvation, pirates, mercenaries and contractors; so why not bring some specialised equipment from home out on the h
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11:45
1.62K
0
"Long ago, a tribe of industrial zealots dabbled in an experimental technology that fused man and machine, giving rise to the Forgelings.
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23:57
1.81K
0
18 new genes and 2 new xenotypes to add to your gene pool.
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23:43
1.83K
0
An inevitable outcome when the magic of gene modding mixes with someone who has far more money than sense, the Auronya are a xenohuman race exhibitin
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10:41
1.34K
0
Adds a playable naga race Naga are a technologically advanced race of snake-like individuals.
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13:03
1.24K
0
Adds bird people   Might want to read the tips section at the bottomThe Harpies are a neolithic race that are limited in their technological adva
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13:10
981
0
Rakkle (unofficial update) Updated
Rakkle is a new race that looks like a human and a wild reptile.
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06:59
3.11K
0
This mod adds the Fenec xenotype species.
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18:34
1.09K
0
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