Stellaris mods

Real Space Updated
This mod does not fundamentally change the game mechanics, creating the scenery for Stellaris more diverse and atmospheric.
+1
16:50
5.00K
0
It improves the graphics of almost EVERY weapon in the game- adding lots of new custom effects (while staying true to vannilla intentions), improved s
+2
10:55
4.66K
0
Ethics and Civics Classic Updated
At this point I don't have it in me to keep on maintaining this mod.
+3
15:59
4.25K
0
More Events Mod Updated
Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business?
+1
15:41
4.20K
1
"Extra Ship Components" aims to provide an extended and expanded technology tree, adding advanced weapons, shields and armor.
0
13:25
3.98K
0
The Zenith of Fallen Empires returns with its long-awaited third iteration of the popular mod series.
0
14:35
3.76K
1
The Zenith of Fallen Empires: Secrets of the Fallen Empires submod expands upon the Lost Technologies mechanic introduced in 'Automated Industries', b
0
14:50
3.61K
0
Guilli's Planet Modifiers and Features Updated
+1
15:24
3.60K
0
The "Plentiful Traditions" mod for the game "Stellaris" is actually more than just a mod about new traditions.
+2
18:37
3.59K
Luc
0
This mod adds 57 new components to extend the vanilla component tree, with the aim of doubling the number of components and technologies in a way that
+1
14:10
3.55K
0