Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
[LTS]Systems Updated
This is my frameworks mod, contains code that can be used by others but mainly for use for my own mods.
+1
18:53
3.82K
0
Blood Animations Updated
Adds blood sprays, animated bleeding, ricochets, and impact debris for non-organic pawns and structures!
+2
00:17
3.81K
0
Maru Race Updated
One day during a blizzard, an explorer who had been walking on the mountain trails of rimworld for a long time returned to his settlement.
+2
17:16
3.81K
0
A simple mod that add more genes about vanilla traits, health, and immute. I made this one because I found some traits I want does not on the list.
+1
17:47
3.80K
0
ReGrowth: Swamp Updated
Mod for the swamp biome, part of the ReGrowth series of mods. Welcome to ReGrowth!
+2
19:01
3.73K
0
Call of Cthulhu - Cosmic Horrors Updated
Add Lovecraftian monsters to your RimWorld experience!* There is a lingering fear that strokes the hairs on the back of the necks of your colonists.
0
23:28
3.72K
0
RimTraits: General Traits Updated
This mod adds 46 traits defining a pawn's attributes, some are mutually exclusive to each other with increasing rarity for the higher tier traits.
0
22:16
3.72K
0
Kenshi Fauna Updated
A collection of wondrous critters from Kenshi, here to help your colonists relax, enjoy death.
+13
18:42
3.71K
0
The Profaned Updated
Adds a new xenotype with their own hostile faction, undead creatures, weapons, apparel, items, structures and more.
+9
00:08
3.70K
0
Run and Hide (Continued) Updated
Update of Linqs mod "Run and Hide 2018".- Added Russian translation, made by user: I'm sorry- Added French translation, thanks qux!
+4
21:04
3.70K
0
← Previous Next → 1 ... 51 52 53 ... 184
Items 511-520 of 1833