Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
Pick Up And Haul Updated
Colonists will gather stuff in their inventory, then haul it all to a stockpile.
+44
23:50
44.56K
0
Vanilla Vehicles Expanded Updated
Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework.
+60
23:17
44.38K
2
RJW Animation Framework (RimJobWorld Animations) Updated
mod-library (framework) necessary for the animation to work when the "RimJobWorld [18+]" mod is running.
+22
22:00
43.82K
6
RocketMan - Performance Mod Updated
RocketMan is a mod that is designed to improve the performance of RimWorld.
+16
22:55
42.39K
3
Replace Stuff Updated
Place buildings anywhere, on top of existing things, and the game will handle it Replace the stuff that the building is made from ( replace a wooden w
+91
12:04
36.63K
0
Allows you to host, entertain and recruit visitors. Description Have you been wondering what the point of visiting factions is?
+16
02:55
33.98K
0
Melee Animation Updated
Adds detailed animations to melee combat, and new melee combat mechanics. IMPORTANT This is an early release of the mod.
+80
18:19
33.72K
3
Features - More than 120 new genes. Some are very low impact, while some are truly game changing.- 5 new xenotypes with wild mechanics.
+33
15:43
33.37K
2
Vehicle Framework Updated
This mod is a framework for modders to use to create vehicles. This mod does not include any vehicles on its own.
+23
23:15
33.15K
0
Allows your pawns to act smarter. The mod requires: Harmony.
+14
12:48
32.69K
4