Last update: 13.06.25.
Reason: Update mod to version: 12.06.25
Adds detailed animations to melee combat, and new melee combat mechanics.
IMPORTANT This is an early release of the mod. It is currently missing the Duel and Unique Skill features. The Duel feature is almost complete will be added shortly, Unique Skills will be added a bit later.
This mod aims to spice up the regular Rimworld melee combat by adding custom hand-made animations for attacking & moving, and for new melee mechanics: duels and executions. The mod also (optionally) adds lassos, to pull enemies into melee range.
Compatible with:
NOT compatible with:
All compatible melee weapons have attack, execution and duel animations based on the type and size of weapon.
'Standard' melee combat does not change. There are new animations when pawns attack, but mechanically nothing changes. However, there are several new (optional) mechanics:
Requires:
31.05.25 (1.4-1.5)
- Support for 37 new weapons from 10 mods.
- Fix Star Wars lightsaber integration & rendering.
- Better support visual for Tacticowl dual wielding, added option under Visuals tab to revert to old behaviour.
- Pawns now have a random chance to be left-handed, affecting idle animations, can be adjusted in settings.
- Many code changes in preparation for upcoming 'DLC' mod.
- Small fixes.
11.01.25 (1.4-1.5)
05.11.24
- Add more mod compatibility.
26.09.24
DOWNLOAD
29.08.24
22.05.24 (1.4-1.5)
22.02.24 (1.4-1.5)
13.02.24 (1.4)
02.12.23 (1.4)
12.09.23 (1.4)
26.07.23 (1.4)
21.07.23 (1.4)
15.07.23 (1.4)
20.06.23 (1.4)
27.05.23 (1.4)
- Support for 73 new weapons from 8 new mods.
- Added: In a friendly duel, if the losing pawn has a low opinion of the winner, they will slap away the hand offered to pick them back up.
03.05.23 (1.4)
01.05.23 (1.4)
19.04.23 (1.4)
16.04.23 (1.4)
01.04.23 (1.4)
30.03.23 (1.4)
16.03.23 (1.4)
10.03.23 (1.4)
09.03.23 (1.4)
DIS SHIT FROM ANIME AMAZING
1.5 please!!
no 1.5 update?