Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
Holsters Updated
Ever wondered what happens to all equipment pawns use? I mean, sure, it pops up when the pawn is drafted but vanishes as soon as the danger passes!
+58
22:04
12.19K
1
Vanilla Factions Expanded - Settlers Updated
After the success of our Vanilla Factions Expanded - Medieval, which was a faction mod closing the gap between tribal faction and outlander faction, w
+8
20:15
12.18K
1
Yayo's Combat 3 (Continued) Updated
Completely changes the combat animation and system Gorgeous melee combat Animation Slash, sting, head attack, down attack And ranged combat Animation
+2
11:26
12.00K
0
Map Reroll Updated
This mod allows you to quickly randomize your starting map and steam vents locations. Your starting scenario, colonists, items, etc.
+5
21:53
11.95K
0
Rim-Robots_ Updated
Do you want a robot race that is centered around being balanced, lightweight, & based on vanilla aesthetics?
+5
00:01
11.92K
3
Misc. Training Updated
Mod adds training places and facilities for your colonists.
+15
00:32
11.81K
2
Fortification Industrial - Citadel Updated
from spark of the ignited gunpowder, to the horizon of nuclear dawn.
+10
23:39
11.78K
1
MendAndRecycle Updated
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items.
+5
12:26
11.73K
1
Dragons Descent Updated
The great archotech god's have fought a grueling war to keep the threat of dragons away from the rimworld but it was all in vain.
+7
22:50
11.72K
0
Rimedieval - Medieval Conversion Updated
Rimedieval is an ultimately compatible replacement for "Medieval - Vanilla".
+5
14:21
11.70K
0
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