Mods "Factions" for Rimworld

Welcome to yet another installment of Det's Xenotypes, this time around we're sailing off from the grim and dusty reaches of the rim, and delving into
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17:50
1.38K
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Adds in two extra factions with new pawnkind defs, the Civil and Warlike Industrials.
+1
23:46
1.36K
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Rim-Shek is an incredibly lightweight mod that tries its best to blend a new race seamlessly into the vanilla setting, the only thing this mod adds is
+1
23:58
1.34K
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Moonjelly Xenotype Updated
Adds the Moonjellies: A diminutive race of jellyfish-like beings.
+4
09:56
1.32K
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Adds Tribal Factions for the Anthromorphs.NOTE: To remove a faction you just have to remove the named folder under the faction DEFS.
+1
14:47
1.30K
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This is the first in a series called Offworlders, which aims to fill in the gaps I felt existed between in-game genes and premade xenotypes.
+3
23:39
1.27K
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This mod adds the Fenec xenotype species.
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18:34
1.26K
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这个mod添加了各种装饰建筑以及一个种族和相关设备,他们本身是另一个世界的人类,他们的文明历史直至西元2083前都与本宇宙人类相同。在2083年后,由于其西太平洋发生陨石撞击事件,且该陨石全由原初逆潮物质组成,最终导致其母星及其静地轨道上的所有物质在3天内被全部转化。后续由于该星系的特殊性,导致以重
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12:17
1.26K
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The mod adds new races, factions and special equipment. Solark is among the settlers, it will be difficult to maintain a colony.
+1
18:25
1.24K
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This mod currently adds the playable sangheili and some armor, which brings some bolstered stats to endure the madness of the Rim.
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17:51
1.24K
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