Mods "Factions" for Rimworld

This is the first in a series called Offworlders, which aims to fill in the gaps I felt existed between in-game genes and premade xenotypes.
+3
23:39
835
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This mod adds the Folia to your game!
+1
21:04
832
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Advanced Mechanoids:A Mechanoid interstellar marine with highly advanced technology.
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16:15
827
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This Outer Rim series module adds the Confederacy of Independent Systems (commonly referred to as Separatists) faction and equipment.
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19:57
827
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Adds bird people   Might want to read the tips section at the bottomThe Harpies are a neolithic race that are limited in their technological adva
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13:10
821
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Add a hostile medieval faction, with pawns equipped with weapons and clothing added by the DLC; a faction that fills the gap between tribes and outlan
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21:17
815
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This mod currently adds the playable sangheili and some armor, which brings some bolstered stats to endure the madness of the Rim.
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17:51
805
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Big and Small - Slimes Updated
Bouncy colourful slimes with an assortment of special abilities.Supports [VL] Facial animations.
+4
04:31
796
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The mod adds new races, factions and special equipment. Solark is among the settlers, it will be difficult to maintain a colony.
+1
18:25
788
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Pillux were a creation of multiple mods mainly "outlands - genetics" and "alpha genes" (highly reccommend if you don't have them already.
+6
23:34
779
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