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Rimworld
35
Rimworld mods
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Updated
Mod «Better Map Sizes» for Rimworld (v1.1 - 1.5)
Enables custom map sizes through the Advanced menu on the world map during map generation.
+3
18.06.2024
23:07
3.94K
Den Martin
0
Updated
Mod «RimForge» for Rimworld (v1.4)
RimForge adds new materials, weapons, defences, mechanics themed around metal alloys This is a content mod, adding many new materials, weapons, and me
+4
27.07.2023
00:37
3.62K
Den Martin
0
Mod «[RH2] Hand-To-Hand» for Rimworld (v1.2 - 1.4)
Perform Hand-To-Hand abilities to have an advantage over your opponent in melee combat.
+3
04.03.2023
20:52
2.79K
Den Martin
0
Mod «No Random Relations» for Rimworld (v1.3 - 1.4)
This mod disables the creation of random relations during the game.
+1
08.03.2023
00:04
2.26K
Den Martin
0
Mod «[K4G] Operation Rolling Rim - Vietnam War» for Rimworld (v1.3 - 1.4)
Mod adds a variety of Vietnam War themed content!Contents - 2 new nations including the United States and North Vietnam.
0
12.03.2023
21:19
1.16K
Den Martin
0
Updated
Mod «Romance On The Rim» for Rimworld (v1.3 - 1.4)
I think romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup.
+4
03.02.2024
06:34
5.44K
AtmosCry
0
Mod «Soil Relocation Framework» for Rimworld (v1.3 - 1.4)
This mod adds a "Dig" order that when carried out gives you resource items.
+2
18.03.2023
19:30
2.15K
Den Martin
0
Mod «SRTS Expanded (continued)» for Rimworld (v1.4)
Combat Extended compatible now! Can be used any mortar ammo.
+2
19.03.2023
23:19
2.15K
Den Martin
0
Mod «People Can Change» for Rimworld (v1.0 - 1.4)
Occasionally, colonists will change their minds about things. They can gain a trait, lose a trait, or have the trait's degree change.
0
19.03.2023
23:23
1.28K
Den Martin
0
Mod «Pawnmorpher: VAE» for Rimworld (v1.3 - 1.4)
Expand your mutagenic menagerie of morphs and misfits with some exciting new creatures from the VAE submods!
+1
19.03.2023
23:51
1.55K
Den Martin
0
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