Last update: 27.07.23.
Reason: Update mod to version: 26.07.23
This is a content mod, adding many new materials, weapons, and mechanics to spice up the Rim.
The main focus of the mod is the Forge, a new way to create powerful metal alloys.
Combine gold and silver to create gold doré, or uranium and plasteel to make staballoy etc.
Each alloy has unique properties that make them useful for particular applications.
The strongest alloy, Adamantium, even allows melee weapons made out of it to reflect bullets back at the shooter!
A new series of guns are introduced: the Stable guns.
Made primarily out of Bronze and Plasteel, these weapons have very low damage but excellent range, accuracy and rate of fire. If you are using Combat Extended, they use a new caliber: 5x35mm Caseless.
There are also a series of new melee weapons, including some special Cursed weapons:
You may have played with the Coilguns from Vanilla Expanded, but this is THE coilgun.
The size of a small house, it fires a variety of Staballoy slugs that are powerful enough to literally shoot through a mountain.
I added a deity to my mod, because I can. Your colonists can praise the Machine God and perform the Blessing Ritual, bestowing a very powerful trait upon a colonist, at the cost of a human sacrifice.
However, this will anger certain members of enemy factions, so expect to be attacked by unique and highly dangerous raiders...
There's a lot more content in this mod that doesn't fit on this page, including:
I highly recommend the achievements mod, I put a lot of effort into the achievements and their icons!
Requires:
- Fixed load issues relating to Vanilla Achievements - sorry for the delay.
- Removed official support for game versions 1.2 and 1.3. Only 1.4 will be updated from now on.
03.03.23 (1.2-1.4)
File info