Mod title
Mod author
Publication date
from to
[SYR] Doormats Updated
Doormats - with a twist   Doormats adds leather and cloth doormats to prevent colonists to carry filth into buildings.
+2
17:11
2.97K
Luc
0
[SYR] Processor Framework Updated
A framework for processors to transform items and more, read player features!
+8
19:01
30.08K
0
Changes texture of gravel, soil and rich soil to include patches of green and be more distinctive.
+2
13:23
2.07K
Luc
0
Rebalances stone types and improves colors of granite and jade.
+2
13:19
1.35K
Luc
0
Colors traits based on their value Gives traits a numerical value that represents roughly how beneficial they are.
+1
13:13
1.21K
Luc
0
Adds bird people   Might want to read the tips section at the bottomThe Harpies are a neolithic race that are limited in their technological adva
0
13:10
1.25K
Luc
0
Adds a playable naga race Naga are a technologically advanced race of snake-like individuals.
0
13:03
1.51K
Luc
0
Adds dynamic light radii to light sources When selecting lights or when placing lights Light Radius shows an indicator which area will be considered "
+2
12:59
1.20K
Luc
0
Adds coffee and tea (and hot chocolate) Adds coffee and tea plants which can be processed into barely addictive beverages that boost mood and stats al
0
12:47
1.81K
Luc
0
Adds blueberries, blueberry wine and bluciferum.Blueberry bushes are slow growing, sensitive to fertility and have a ramp up period.
+1
12:44
1.06K
Luc
0
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