Doormats adds leather and cloth doormats to prevent colonists to carry filth into buildings. They are powerful at keeping filth in check but need to be cleaned regularly and pawns need a moment to clean their feet when walking over them.
Note: Cloth doormats need the "carpet making" research, leather doormats do not.
+ Cleans pawn completely of any filth + Only drops a single filth layer on the mat + Very performance-friendly
- Doormats are twice as expensive - Doormats slow pawns down to simulate cleaning - Slowdown does not affect animals or enemies (so you cant use them as slow-zones)
○ Slowdown is configurable ○ Slowdown does not affect bleeding, drafted or fleeing pawns ○ Slowdown does also not affect doctors on the way to tending a patient or pawns carrying a pawn
Important: The slowdown does NOT affect pathfinding, meaning your colonists will NOT avoid them.