Mods "Factions" for Rimworld

Mantodeans Continued Updated
The Mantodean Insectoid Race Continued and Expanded This is a continuation of the Mantodean Insectoid Race mod by Sig as well as an expansion of that
+22
22:29
5.14K
0
Rim-Shek - Biotech Updated
Adds a new xenotype, the shek - a race from the game Kenshi by Lowfi Studios.
+3
23:14
1.81K
0
Adds a new xenotype, the hivers - a race from the game Kenshi by Lowfi Studios.
0
23:10
951
0
Vanilla Races Expanded - Insector Updated
Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to i
+3
14:07
5.83K
0
ↁ House Sanguin Updated
Adds a medieval faction House Sanguin to the game. Requires: DLC Biotech Medieval Overhaul RimFantasy - Medieval Overhaul Edition
+4
23:59
4.48K
0
Welcome, to another installment of Det's Xenotypes, this time around we're adventuring through the depths of history, drudging through manuscripts of
+2
00:36
1.15K
0
Adds a new xenotype, the elves - a race of towering, majestic, and bigoted humanoids.
+2
00:22
2.00K
0
Rim-Gnoblins Updated
Do you want to build a foul gnob-cave filled to the brim with dirty goblins? Do you want to RP as dwarves from dwarf fortress?
+1
00:18
2.95K
0
Rim-Robots_ Updated
Do you want a robot race that is centered around being balanced, lightweight, & based on vanilla aesthetics?
+8
00:15
15.49K
3
Great mod for Rimworld, which will add a new race to the game. Xeva are divided into several clans and differ in gameplay from each other.
+2
20:42
6.90K
0