Mods for Rimworld version 1.2

Mod title
Mod author
Version game Rimworld
Publication date
from to
Dubs Bad Hygiene Updated
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot
+14
09:11
22.90K
Luc
2
[RH2] Rimmu-Nation² - Clothing Updated
Introducing a new generation of high quality outdoor gear.
+9
08:10
7.21K
Luc
0
[RH2] Rimmu-Nation² - Security Updated
Stop unwanted guests from knocking on your door.
+2
08:06
4.41K
Luc
0
[RH2] Rimmu-Nation² - Weapons Updated
Arm your community with the right tool for the right job. A colossally huge pack of weapons of various types for your colonists in Rimworld.
+5
08:04
10.08K
Luc
2
[RH2] Hand-To-Hand Updated
Perform Hand-To-Hand abilities to have an advantage over your opponent in melee combat.
+4
08:01
3.61K
Luc
0
Tweaks the forced x1 speed multiplier which triggers on some events.
0
07:34
199
Luc
0
Celestials Updated
Lightweight Regeneration / Immortality mod.- Humanoids, when spawned, will have a chance to be a Celestial, by default 0.
0
16:21
2.17K
0
[FSF] Complex Jobs Updated
This mod will make the control of your colonists more precise. All jobs are now divided into several even smaller jobs.
+5
18:33
13.97K
3
Docile Predators Updated
This mod tranformes all predator animals into docile non-predators so they won't attack other animals and humans.
+1
13:43
681
0
More Predators Updated
Predators big enough to hunt humans spawn more. A lot more.Does not change which predators spawn in which biomes. Requires Harmony.
-54
13:33
1.20K
0