Mods for Rimworld version 1.0

Mod title
Mod author
Version game Rimworld
Publication date
from to
Industrialisation Updated
Adds some heavy industries to the game. Compatible with existing save and other mods, enjoy it.
+1
20:41
3.04K
Luc
0
Non uno Pinata Updated
Pawns don't drop items when downed or killed. More tools to deal with corpse inventory.
+3
10:01
4.96K
Luc
0
Animals Logic Updated
Adds animal-related quality-of-life enhanсements.
+5
09:52
7.71K
Luc
0
Vanilla Expanded Framework Updated
Technical mod, necessary for some mods of the author Oskar Potocki. For example, Vanilla Factions Expanded - Settlers and others.
+220
09:44
244.13K
Luc
16
Common Sense Updated
Allows your pawns to act smarter. The mod requires: Harmony.
+31
21:23
42.46K
Luc
4
Kill For Me Updated
Teach your animals to kill enemies in packsUnlike vanilla release animal training, you do not risk life of colonists, get full controls over your pack
+2
07:58
2.12K
Luc
0
Rimsenal - Hair pack Updated
Adds more hairstyles for your pawns. "Well, well, even we were in distress in this rimworld, that's not mean we can't spruce ourselves up. Isn't it?"
+12
17:52
15.25K
0
Electric fences have been used as perimeter security measures during the whole span of the 20th century ranging from stun fences to lethal perimeter d
0
16:24
198
Luc
0
Character Editor Updated
The mod allows you to fully customize a character in an already created game: appearance, inventory, characteristics and more.
+54
11:09
95.45K
6
Research Tree Updated
This is a unofficial update of Fluffy's Research Tree to make it work with Rimworld 1.4 and speed up the research display loading process.
+10
09:00
14.88K
Luc
0
← Previous Next → 1 2 3 4 ... 45
Items 1-10 of 448