Mods

Mod title
Mod author
Publication date
from to
Ra2Bunker (Continued) Updated
Add a bunker to Rimworld. Ppeople can enter it and fight with enemy.
+4
15:31
3.91K
Luc
0
Combat Training (Continued) Updated
This mod adds a new work type to let you train your combat skills.
+4
05:26
8.52K
0
No Random Ideologies Updated
Do you have some good ideologies saved and wish that the other factions would use them instead of the some random ideology?
+3
00:30
1.03K
0
More Thrumbos (Continued) Updated
This is simple mod that adds one animal and all it's products.
+3
05:05
2.43K
3
Medical Supplements (Continued) Updated
Adds pharmaceuticals and new food items. Medicines: Immunization- After testing, rimoxicillin can be given an injection for immunization.
+3
06:00
2.67K
2
Reinforced Mechanoid 2 (Continued) Updated
“Reinforced Mechanoids 2” , formerly known as "HALO: Rimworld Heretic Mechanoids", is an expansion on "Reinforced Mechanoid
+3
00:23
5.69K
0
Simple FX: Smoke Updated
This mod makes buildings throughout the game emit smoke or vapor particles when they are in use.
+3
14:48
4.43K
0
Fire Extinguisher (Continued) Updated
Adds a useful pawn firefighting tool. Update of peladors mod (v1.1).
+3
23:12
2.46K
0
Perspective: Buildings Updated
This mod adds a gizmo to most buildings which allows the player to adjust its position.
+3
15:42
5.30K
0
ReGrowth: Expanded World Generation (Continued) Updated
Have you ever wished you could tweak the world you plan on to your liking? Remove certain biomes or roads? Make one biome spawn less or more?
+3
17:57
6.43K
0