Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
This mod contains a collection of patches that try to harmonize a variety of mods with Medieval Overhaul.
+1
19:48
984
0
Biotech Expansion - Mythic Updated
The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles!
+1
23:22
7.04K
0
Resurrect enemy mechanoids just like you resurrect your colony mechanoids.
+1
23:17
2.44K
0
Sets all genes complexity to zero.
+1
23:19
103
0
This mod allows various animals to forage for food using some of the Animal Behaviours available through Vanilla Expanded Framework.
+1
20:20
1.06K
0
Have you ever wondered how all these traders are getting their neutroamine? They grow it of course!
+1
20:32
4.70K
2
Allows manual selection of psycasts gained when increasing psylink level.
+1
23:32
2.04K
0
add gekko IFV drone from metal gear series as a player buildable heavy mechanoid.
+1
16:07
1.42K
0
[SYR] Set Up Camp Updated
Set up camp, once again! For all your caravan managing needs, you can now set up camp anywhere.
+1
00:37
5.59K
1
BetterInfoCard Updated
Expand the information card interface of the vanilla game, and make some QOL changes.
+1
17:10
2.56K
0
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