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1
Mods "Other" for Rimworld
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Mod «ResearchPowl» for Rimworld (v1.4)
This is a 1.4 update for ResearchPal - Forked.
+2
07.04.2023
17:00
5.67K
Den Martin
1
Updated
Mod «Rim War it pr ge fr sp jp th ru» for Rimworld (v1.3 - 1.5)
Support language Mod Rim War: russia,italian,portuguese,german,french,spanish,japanese,Thai.Other languages are not planned anymore.
+2
01.11.2024
13:26
1.10K
Den Martin
0
Mod «Medieval Overhaul Apothecary Plants Patch» for Rimworld (v1.3 - 1.4)
Allows apothecary plants to spawn in the dark forest and ancient forest medieval overhaul biomes. Requires: Medieval Overhaul Apothecary (Continued)
+2
25.01.2023
11:50
1.87K
Den Martin
0
Mod «Vanilla Outpost Expanded Medieval Overhaul Patch» for Rimworld (v1.4)
This mod replaces Vanilla Outpost Expanded with medieval ones made from Medieval Overhaul Assets!
+2
25.02.2023
11:16
2.80K
Den Martin
0
Updated
Mod «Majestic Foliage Framework[HH]» for Rimworld (v1.5)
[Majestic Trees] framework is a pseudo framework built around systems introduced in Comigo's [Majestic Trees] and using XML Extensions aiming to
+2
08.11.2024
14:29
2.59K
Den Martin
0
Updated
Mod «Power Tab 2» for Rimworld (v1.4)
This is an overhaul and continuation of Compilatron's Power Tab mod, remade with the author's permission.
+2
18.04.2023
22:52
1.52K
TOP-Mods
0
Updated
Mod «Bill Doors' Framework» for Rimworld (v1.4 - 1.5)
A collection of code that I uses so I don't have to copy them all around. A brief introduction of its content is in document.txt in the folder.
+2
18.09.2024
23:35
2.33K
Den Martin
0
Updated
Mod «Float Sub-Menus» for Rimworld (v1.3 - 1.4)
Adds support for having sub-menus in float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus.
+2
03.10.2023
17:45
1.40K
AtmosCry
0
Mod «Destroy clothing when butchering» for Rimworld (v1.0 - 1.4)
When butchering corpses any clothes on the corpse will be destroyed. Very helpful when mass harvesting human meat from dead raiders.
+2
23.05.2023
18:30
778
Den Martin
0
Mod «Visible Raid Points» for Rimworld (v1.3 - 1.4)
Ever wondered just how many points the game used to generate a raid? Are you getting the maximum 10,000 point raids yet?
+2
14.07.2023
11:45
1.73K
Den Martin
0
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