Mod «Cherry Picker» for Rimworld (v1.5)

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Cherry Picker

If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content. It also works for vanilla / DLC content.

This mod is currently under development and may be buggy. It will be republished to the Steam Workshop once it is complete (as it was unlisted for the first few weeks).

Supported content you can remove
  • Things
    • Items [1][2][3]
    • Equipment
    • Buildings
    • Plants
    • Animals, races and xenotypes[4]
  • Terrains
  • Recipes
  • Research projects
  • Designators
  • Thing styles [5]
  • Events
    • Incidents
    • Quests
    • Gatherings
    • Inspirations
  • Storytellers
  • Scenarios
  • Factions
  • Traits
  • Backstories
  • Hediffs
  • Thoughts
  • Mental breaks
  • Traders
  • Ideoligions
    • Memes
    • Precepts
    • Rituals
  • Pawn styles
    • Hair
    • Beards
    • Body types
  • Raid strategies
  • Pawns arrival modes
  • Pawn kinds
  • UI
    • Architect categories
    • Bottom bar buttons
    • Work type columns
  • Abilities
    • Psycasts
    • Royalty title abilities
    • Ideology role abilities
    • Biotech genes
  • Biomes
  • Special filters
  • Map generation steps
  • 3rd party def types
    • Powers (Vanilla Factions Expanded - Ancients)

[1] Some things are not retroactive, like items/gear. Removing them will only prevent new instances from showing up, but existing ones will remain.

[2] Meats and leathers are special, and can not be so easily removed. Removing these defs only partially removes them, and animals will still use them. A more specialized tool like Optimized Meats would be needed for full removal.

[3] If removing a drug, the drug policy management UI will only respect removed drug defs for newly created policies, as existing policies are part of the save data.

[4] If you remove races in such a way that a raid becomes impossible (like no termites, needed for a mechanoid breach raid), you'll get errors and the raid won't happen. Consider removing the raid strategy instead.

[5] Removing a building's Thing Style only applies for new games, because style information is baked into the save (reforming your ideoligion may also work).

Using the filter

The filter box does a fuzzy search and when you use it, it filters down on the following things:

  • Name
  • Internal defName
  • The mod's name
  • The category

Required: Harmony

23.05.23 (1.3-1.4)

  • Fixes an NRE that could occur with certain modlists.

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11.05.23 (1.3-1.4)

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18.02.23 (1.3-1.4)

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28.01.23 (1.3-1.4)

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09.01.23 (1.3-1.4)

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04.11.22 (1.3-1.4)

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File info

Download links will be available via s

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