Mods "Gameplay" for Rimworld

Vanilla Outposts Expanded: Additional Outposts Updated
If you ever felt that you need more outpost types, then this mod may be what you need.
+3
14:45
5.81K
0
Clean Pathfinding 2 Continued Updated
What's the point of building roads and paths around the map if your pawns are just going to dirty their feet by not using them?
+3
16:57
9.43K
0
Metals don't burn. So, stop it! Bad Rimworld.
+3
00:45
3.04K
0
Adds a comprehensive medical overview tab, showing your colonists' health at a glance.
+3
05:38
5.16K
0
Reel's Expanded Storage Updated
Welcome to Reel's Expanded Storage! Required mods: Adaptive Storage FrameworkVanilla Furniture Expanded - Props and Decor Yep, another storage mod.
+3
15:36
9.77K
0
Guards For Me Updated
WORKS WITH EXISTENT SAVESUse your colonists as patrol guards (follow waypoints and attack threats), bodyguards (follow and protect), standing guards (
+3
10:30
6.15K
Luc
0
Need Bar Overflow Updated
Pawn's Need Bars are no longer clamped to 100%.
+3
18:17
2.43K
0
Adds additional slaves to all slave-carrying traders and bases Increases the base amount of slaves from 0-2 to 2-4 for all vanilla traders, respecting
+3
22:29
3.10K
0
Det's Xenotypes - Stoneborn Updated
+3
17:46
6.04K
0
Medieval Overhaul: Royalty Updated
This mod lends a medieval look to the pawns of the Empire faction included in the Royalty DLC.
+3
19:33
10.42K
1
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