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19
Rimworld mods
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Mod «Raids For Me» for Rimworld (v1.0 - 1.4)
You can now be very rude with other factions and get raided when you dirty talk to them !You want a raid ? just insult enemies factions !
+4
04.12.2022
20:09
2.84K
Den Martin
0
Mod «[RH2] Detailed Body Textures 3» for Rimworld (v1.0 - 1.4)
512x512 resolution body textures with hand drawn details. Description: This mod replaces the body textures in vanilla.
-49
18.10.2022
02:41
2.84K
NeoRider
0
Updated
Mod «Pharmacist» for Rimworld (v1.4)
Not all injuries are equal; pharmacist prescribes the right medicine for the job. Does not require a new save game.
+1
02.01.2023
23:51
2.84K
Den Martin
0
Mod «[RH2] Rimmu-Nation² - Security» for Rimworld (v1.2 - 1.4)
Stop unwanted guests from knocking on your door.
+2
02.02.2023
21:04
2.84K
Den Martin
0
Updated
Mod «Scattered Flames» for Rimworld (v1.3 - 1.4)
Following in the footsteps of Scattered Stones, this graphical mod attempts to make fire look more organic.
+3
28.06.2023
23:51
2.84K
Den Martin
0
Mod «Expanded Prosthetics and Organ Engineering» for Rimworld (v1.0 - 1.3)
Expanded Prosthetics and Organ Engineering - Creating bionic super soldiers since 2015!
0
21.08.2022
14:57
2.83K
TOP-Mods
0
Updated
Mod «Run and Hide (Continued)» for Rimworld (v1.0 - 1.5)
Update of Linqs mod "Run and Hide 2018".- Added Russian translation, made by user: I'm sorry- Added French translation, thanks qux!
+4
09.04.2024
21:04
2.82K
Den Martin
0
Updated
Mod «Non uno Pinata» for Rimworld (v1.0 - 1.5)
Pawns don't drop items when downed or killed. More tools to deal with corpse inventory.
+2
13.04.2024
23:45
2.82K
Den Martin
0
Mod «Q's Biotech Patches» for Rimworld (v1.4)
Introduces some patches to Biotech behaviors, and adds some precepts centering new Biotech mechanics.
+1
31.10.2022
14:18
2.81K
TOP-Mods
0
Updated
Mod «Forgotten Realms» for Rimworld (v1.2 - 1.3)
This is a race mod adding many races from the Forgotten Realms universe to the game. 13 Races - see the wiki linked below for more info.
0
08.09.2022
13:37
2.80K
TOP-Mods
0
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