Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such
+2
21:51
3.93K
0
Tweaks Galore Updated
Various tweaks, fixing, adjusting, whatever. I was just tired of using so many individual mods doing single small tasks.
+3
15:02
3.93K
1
Milkable Colonists (Continued) Updated
Makes colonists and prisoners milkable using a drug.
+2
23:48
3.92K
0
Biotech xenotype expanded - Rotfish Updated
This mod adds a new xenotype, the Rotfish, a fae with fish and scavenger genes , adds many rot-related genes, some carrion related buildings, a new ca
+3
15:22
3.92K
0
Hunt for Me Updated
Add hunting training to tamed animals.One RimThemes theme included !
+6
21:57
3.92K
0
Medical IVs Updated
Medical IV's aims to further improve your healthcare quality by adding IV drips (Intraveneous Therapy).
+1
22:31
3.91K
0
Mechanoid Recon Hive Updated
Adds a new independent mechanoid faction made to break through heavy defenses and fortifications.A massive mechanoid resembling an arachnid.
+10
22:00
3.91K
1
Rimsenal - Feral Faction Pack Updated
You have to give up a lot when you're pushed to the limit.Then how much should people give up if their civilization collapses?
+4
00:26
3.91K
0
I have risen once again out of the crust of the earth to put even more fancy hair onto your pawns heads.
+2
11:15
3.89K
0
Plant Human Updated
Start growing a human farm to trade with passing cannibals or pirates, feed your cannibal colony, feed your predators, harvest organs, build an army o
+3
21:48
3.89K
0
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