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0
Mod «No vanilla apparel» for Rimworld (v1.1 - 1.5)
Tries to remove all vanilla apparel from the game.
+2
12.02.2025
23:22
253
Den Martin
0
Mod «Deployable Turret» for Rimworld (v1.4 - 1.5)
Adds in a deployable burnout micro-turret.Acquirable through either a utility pack, or a bionic ability.
0
09.02.2025
17:44
253
Den Martin
0
Mod «[RF] Tribal Pawn Names (Continued)» for Rimworld (v1.0 - 1.5)
This mod overhauls tribal pawn naming. Why? Well, the tribal names in the game have always felt a bit... "off" to me.
0
06.01.2025
00:08
250
Den Martin
0
Mod «Beyond Biosculpting» for Rimworld (v1.3 - 1.5)
Tired of individually craft every single bionic for every part of the body to make your super soldier?
0
09.02.2025
16:32
237
Den Martin
0
Mod «Colorblind Minerals» for Rimworld (v1.0 - 1.5)
Alternative colors to deposits.Had to change compacted machinery texture to be the same as the others to be able to add a color.
0
09.02.2025
17:26
220
Den Martin
0
Mod «Choose your enemy base» for Rimworld (v1.2 - 1.5)
This mod was created for compatibility of two mods:- Large Faction Bases- Misc.
0
18.02.2025
23:24
155
Den Martin
0
Mod «Nutrifungus on Polluted Soil» for Rimworld (v1.4 - 1.5)
Allows for nutrifungus to grow on polluted soil. Same tasty fungus, now with added flavor! Requires: DLC Ideology DLC Biotech
0
02.03.2025
23:45
61
Den Martin
0
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