Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
Splits the "Add bill" menu into sub-menus by the categories of the products.Also adds a "Favorites" sub-menu (if any favorited recipes are available).
+2
22:05
803
0
Mechanoids don't have regular meatbag eyes, so why shouldn't they be able to see in the dark?
+1
23:41
800
0
Van's Retexture : Hemogen Vials Updated
A simple bloodborne inspired retexture for the hemogen packs for both Vanilla and Vanilla Races Expanded - Sanguophage.
0
18:17
800
0
This mod adds new races and their special equipment. Requires: Humanoid Alien Races Harmony [Aya]Aya Premise Core
0
11:54
798
Luc
0
Adds a new, highly dangerous lategame raid type. Bombardment Raids A simultaneous bombardment and raid.
0
23:02
796
0
This mod aims to bring a loose approximation of the weapon sandbox from Halo INFINITE into Rimworld.
+1
22:46
794
Luc
0
This is my own English translation pack for the race mod series produced by the incredibly based Ayameduki.
+1
20:15
792
Luc
0
Every race can equip/wear every race's equipment/apparels.Only works when manually equipped.
0
00:06
789
0
Preemptive Strike 1.6 Updated
The very first raw update of previous version.
0
18:20
788
0
Renames the 'animal' tech level to 'paleolithic'. Requires:  Vanilla Factions Expanded - Tribals
+2
20:20
785
0
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