Mods "Gameplay" for Rimworld

A mod which dynamically changes your storyteller from time to time. Just to keep things interesting.Supports all storytellers.
0
13:03
783
0
Sleepy's Pharmaceuticals I absolutely love the drug mechanics in this game, they are highly risky but can turn the tide if used correctly.
+3
18:25
781
0
The normal death acidifier effect is somewhat underwhelming.This mod fixes that.By turning people into skeletons.
+1
13:22
780
0
This iconic symbol of industrial agriculture is one of a kind, capable of plowing, planting, and harvesting.
+1
19:52
776
0
Adds an extra layer of immersion to RimWorld by implementing different types of body clocks for animals - foxes for instance will actually sleep throu
0
16:22
775
0
This mod adds a new orbital trader to the game, who will buy your animals, no matter how unusual they are.
0
22:53
772
0
This addon adds new locking door system.
+1
23:51
763
0
Adds a bill at stoves to cook a simple meal carefully.
+1
08:17
759
0
I have a question to ask... Why wasn't this in the game already?
0
15:27
754
0
This mod makes prisoners lose certainty instead of gaining it if their mood is high in your prisons.
+4
01:04
754
0
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