I absolutely love the drug mechanics in this game, they are highly risky but can turn the tide if used correctly. I am trying to replicate the feel vanilla drugs have (i play with very few mods and want to keep the balance). They will have niche uses and can help in tough situations but ultimately they will be risky to use.
I love to add content to this game that I feel is missing or that I'd like expanded. I figure that if I enjoy what I've added, others may too so I to post my mods to the workshop. Balance is critical to me as I am a vanilla player and I'll try to ensure nothing is unbalanced but ultimately I have a goal in mind for the content I am adding so what I consider balanced may not always be what you'd consider balanced. Hopefully you enjoy the mod none the less.
You can find the stats of all drugs added by Sleepy's Pharmaceuticals here:
https://docs.google.com/spreadsheets/d/1pUy2mF34RuaujP7GxrOogLzBLBxADt0E/edit?usp=sharing&ouid=115256024533553637186&rtpof=true&sd=true
What Does This Mod Add?
40 New Pharmaceuticals:
- 20 Medical Drugs
- 2 Social Drugs
- 9 Hard Drugs
- 2 Cosmetics
- 2 Medicines
- 5 Exotic Drugs (Trade or Reward Only)
New plants (used to make some drugs)
- Milkleaf
- Rimshroom (Must be in the dark)
- Penicillium (Can only be grown in Hydroponics)
- Aloe Vera
- Shboombloom
Medical Drugs
Social Drugs
Hard Drugs
Exotic Drugs
Cosmetic
Medicine