Mods "Gameplay" for Rimworld

A group of trader fleets are arrived the sector of rimworld, selling industry techs and replicas of those old war machines from the Second Earth War.
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00:15
2.03K
0
Greetings fellow rimrims, and welcome to The Army Of Fetid Corpses 1.5. This mod is a remaster and newly improved version of the previous 1.
+2
15:33
2.03K
2
[AV] Mechanoid orbital traders Updated
This mod is about acquiring mechs from sources other than gestation: trading (orbital or not) drop pods questrewards ancient dangers While giving the
+4
11:38
2.02K
1
Gore Updated
Spawns gore upon pawn dismemberment. Eatable, considered as human meat
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23:28
2.02K
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Are you annoyed that you downloaded all of these different races and animal mods, but they come with some boring homogeneous faction to show them off?
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17:58
2.02K
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This mod adds 3 new Large Military Vehicles to the research tree. Requires: Vehicle Framework Harmony
+1
00:14
2.01K
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CyberNet adds even more GlitterNet connected devices in the form of new, networked prosthetics.
+1
23:36
2.01K
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This mod is base one the movie "Terminator" Requires: DLC Biotech
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17:24
2.01K
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Adds a plasteel alloy used for construction. It is a great alternative to outright building out of plasteel.
+2
23:56
2.01K
0
Within the realm of piercing frost and snow-laden landscapes, the Volhvards stand tall as an elite mercenary faction.
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22:47
2.01K
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