Mods "Gameplay" for Rimworld

Dubs Break Mod Updated
Changes how mental breaks are triggered, e.g.
+63
23:14
7.16K
1
ThisRimOfMine (Continued) Updated
This mod aims to recreate the bombed out remains of a besieged city, as seen in This War Of Mine by 11bit studios.
+8
23:58
7.13K
0
Hemogen Extractor Updated
This mod adds Hemogen Extractor - building that allows you to extract hemogen packs from poor raiders and other lads!
+9
23:39
7.12K
0
Carryalls | Intercontinental Transport Updated
Reach every corner of the planet! Adds several types of Carryall - VTOL aircrafts designed for intercontinental transport.
+17
16:14
7.10K
2
Archotech Genetics Updated
Intentionally overpowered mod adding Archotech styled genetics for both functional and aesthetic differences.
+5
11:25
7.10K
5
Outer Rim - Core Updated
Core mod for the Outer Rim mod series, contains most of the basics needed for the rest of the modules along with things that don't necessarily fit int
+7
18:33
7.08K
0
Trading Options Updated
Customize your trading experience! You can easily change: How frequently caravans, orbital traders or visitors will arrive at the colony.
+2
21:14
7.02K
0
Smart Medicine Updated
Some smart choices and options when using medicine---"Alright, that raider base was tough, but we killed them all and we can recover here for a day""I
+7
22:46
6.98K
0
Biomes! Islands Updated
This mod adds several types of islands for your enjoyment, from tropical to arctic!
+12
18:19
6.98K
0
Real Ruins Updated
This mod adds ruins on your map. Ruins of real bases of other players.
+9
10:43
6.97K
Luc
1
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