Mod «Archotech Genetics» for Rimworld (v1.4 - 1.5)

+4
11:25
5.54K
Archotech Genetics

Intentionally overpowered mod adding Archotech styled genetics for both functional and aesthetic differences. Some stats may be too overpowered even for those looking for some sturdy plot armour, so I have included a setting in the mod options to lower them to more reasonable stats where that may be the case.

The included Xenotype does not spawn anywhere normally, you either make them with the included device (see below) or start with them. Or cheat them in, I'm not gonna gatekeep against that in a single player game. The device can be applied to existing Xenotypes, the pawn will retain the genes and result in some interesting combinations from the ones I've tested on.

Requires:










Combat Extended is not supported, if they patch this it's up to them to provide support. Otherwise I am not aware of any incompatibilities.

28.06.23 (1.4)

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Tof0
19:02

Please update this to 1.5

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