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Mod «AI Spymaster» for Stellaris (v3.3.2)
It is not widely known, but vanilla AI is not able to manage envoys properly.
0
15.03.2022
19:31
964
Den Martin
0
Mod «Tier Numbers: Tech» for Stellaris (v2.7.0 - 2.7.2)
Adds tier numbers to some tech icons.
0
07.06.2020
08:55
1.73K
Roman
0
Mod «Xenology : Traits Expansion Unofficial - Biological Module» for Stellaris (v3.3.2)
This is an UNOFFICIAL update to Devious' Xenology Mod. Xenology aims to make every species truly unique, each with its own strengths and weaknesses.
0
16.03.2022
11:25
1.26K
Den Martin
0
Mod «For Want of a Fishing Rod» for Stellaris (v3.3.2)
Stellaris, despite having an entire DLC about water, still has no fishing minigame. This mod fixes that. What is this mod?
0
16.03.2022
11:30
675
Den Martin
0
Mod «UI Cyan» for Stellaris (v3.4.*)
The mod changes the color of the interface to blue.
0
04.07.2022
12:14
432
TOP-Mods
0
Updated
Mod «Cross Border Trade» for Stellaris (v3.4.*)
Commercial pacts too simple? Shouldn't smaller empires benefit more from trading with bigger empires? This mod aims to address both of these concerns.
0
04.09.2022
10:33
928
TOP-Mods
0
Mod «Remastered Human Portraits Combined» for Stellaris (v3.4.*)
This mod combines the Remastered human portraits mods for the old portraits and the new ones for a total of 100 portraits.
0
05.07.2022
12:19
1.03K
Den Martin
0
Mod «Government Variety Pack» for Stellaris (v3.3.0 - 3.3.4)
A grab bag of new civics, origins, and government types.
0
23.03.2022
10:04
1.36K
TOP-Mods
0
Mod «Stellaris Texture Pack - Better Arcologies 2K (Planetary Diversity)» for Stellaris (v3.5.*)
Better Arcologies is a re-imagining of my old mod Better Ecumenopoli, and is a complete re-work of the base game Ecumenopolis and Relic Worlds.
+1
04.10.2022
16:45
889
TOP-Mods
0
Mod «DRG Mission Control Advisor» for Stellaris (v3.3.0 - 3.3.4)
"That guy in Mission Control, he really has a cozy job!
+1
23.03.2022
09:43
996
TOP-Mods
0
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