Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
Giddy-up! Let colonists Ride to their destination and Roll."Hey Stein, can you go mine some steel? We're running out.
0
19:21
3.44K
0
Allows choosing what specific items to count for "do until" for production bills that can produce different items (such as butchering).
+3
22:23
417
0
Search and Destroy Updated
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything?
+3
10:32
9.82K
0
Almost There! Updated
> Cmon guys, we're almost there!> Nah, it's sleep o'clock.
+1
16:52
2.81K
0
Move messages anywhere on screenAdjust X and Y offsetsMessages can appear above or belowReal-time message placement customizationImproves message read
+3
23:48
365
0
Simple Sidearms - Switch Weapon Updated
Expands Simple Sidearms to allow easy switching of drafted colonists's weapons.
+4
00:02
4.31K
0
A simple mod that add more genes about vanilla traits, health, and immute. I made this one because I found some traits I want does not on the list.
+1
17:47
3.80K
0
Traduction française du mod : Zombieland
+5
18:41
524
0
Work Manager Updated
Automatic work priority management mod.
+1
22:49
6.66K
0
Infusion 2 Updated
Random equipment enhancements and enchantments - the infusions. Infusion 2 is a complete rewrite from scratch of the original Infusion[ludeon.
+1
23:09
2.89K
0
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