Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
Have you met the problem that you have unlocked the technology of crafting the mechanoid, but you don't know what weapons are used by that mechanoid?
0
14:50
593
0
Gene inheritance between pawns of different xenotypes for genes which have a metabolism cost is inconsistent. The mod makes it more consistent.
0
14:58
3.22K
0
In vanilla, endogenes ('natural genes') may be inherited by offspring while xenogenes ('artificial genes') may not.
+2
15:03
2.26K
0
Toggleable panels to show relevant room stats, such as beauty, cleanliness, etc, over appropriate rooms using graphical meters and optionally a colour
+1
11:55
1.78K
0
De-generalize Work Updated
Because tailoring and smithing are totally different skills Description: 1.
0
22:23
1.71K
0
Faction Control Updated
"Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases s
+1
17:22
5.75K
0
RimSaves Updated
Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data).
+2
21:52
2.16K
0
Vanilla Expanded - Ideology Patches Updated
Vanilla Expanded Ideology patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Ideo
+3
16:22
5.64K
0
Vanilla Expanded - Royalty Patches Updated
Vanilla Expanded Royalty patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Royal
+3
08:01
7.26K
0
Adds various apperals from Vanilla Rimworld to ideology roles. Now with mod settings!
0
14:22
1.33K
0
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