Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
Vanilla Expanded Framework Updated
Technical mod, necessary for some mods of the author Oskar Potocki. For example, Vanilla Factions Expanded - Settlers and others.
+224
06:19
251.94K
16
Vanilla Psycasts Expanded Updated
Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date.
+43
08:32
64.03K
Luc
9
Vanilla Trading Expanded Updated
This mod overhauls the trading system and adds many new features, such as the Bank, Planetary news network, fluctuating prices, squeezes and crashes,
+17
11:17
26.02K
5
Vanilla Factions Expanded - Medieval Updated
The mod will add a new medieval faction, armor, weapons, shields, events, a new narrator and more to the game.
+6
22:45
23.25K
4
Vanilla Factions Expanded - Ancients Updated
One faction we have never really tinkered with before is the Ancients.
+31
19:58
18.91K
4
Vanilla Animals Expanded — Caves Updated
Caves is one of the biomes we have never covered or even considered covering before, but here we are!
+4
20:05
10.47K
3
Vanilla Races Expanded - Android Updated
Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to i
+57
12:02
29.91K
3
Vanilla Factions Expanded - Deserters Updated
After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the story o
+41
11:03
13.65K
3
Vanilla Vehicles Expanded Updated
Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework.
+63
10:48
58.83K
Luc
2
Vanilla Nutrient Paste Expanded Updated
Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framework.
+2
22:33
8.27K
Luc
2
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