Mods "Other" for Rimworld

You can now make Humanoid Alien Races 2.0 race's statues.
0
19:14
955
0
Your Caravans trade closer to market price instead of the meager 2% caravan bonusEven a 30% bonus is weighted against a 50% selling penalty, so game d
+1
21:23
938
0
Include Hediff Graphics in statue rendering.Don't forget to also install the required mods (including their requirements...).
0
19:18
865
0
Biomes! Core Updated
Biomes! Core provides the framework for the Biomes! mod series and is required for any Biomes! mods to work. Place this mod BEFORE any other Biomes!
+12
17:25
8.50K
0
Between shots a manned mortar has a cooldown-time that only ticks down when a shooter is still manning it.
0
23:27
1.08K
0
Adds callouts in text form that occasionally appear above a pawn's head when certain in-game events occur.
0
16:59
1.91K
0
This mod is an attempt to add additional function to the SM7 Battle Mechanoid introduced in aRandomKiwi's Android Tiers++ mod and continued in the And
-1
23:26
802
0
RimTerritory Updated
A technical mod (framework) for other mods to work. Territories implementation for modding.
0
22:38
1.88K
0
Pocket Sand Updated
Surprise your enemies with that weapon in your pocket. Adds a gizmo to equip/unequip weapons to and from pawn inventory, that's it.
0
22:51
1.87K
0
Bright green robes for your ideology? Missing some other color for your ideology?
0
22:34
844
0
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