Mods "Gameplay" for Rimworld

Pick Up And Haul Updated
Colonists will gather stuff in their inventory, then haul it all to a stockpile.
+51
10:24
67.81K
Luc
1
Cybernetic Organism and Neural Network Updated
This mod lets you create your own cyborgs and super soldiers.
+3
22:16
12.69K
1
Have you ever thought that the standard 20 skill level limit is too low? Have you ever wanted to drive your pawns crazy with their power?
+9
14:50
7.23K
Luc
1
Caravan Adventures Updated
Caravan Adventures aims to transform traveling around the world into a real adventure by providing new features to replace the annoying micromanagemen
+3
21:33
5.64K
1
Secure Contain Rimworld Updated
Adds stuff from the SCP Foundation project.
+6
06:32
6.96K
1
Rim War Updated
Rim War introduces global conquest where factions vie to become the dominant power across RimWorld.
+12
06:30
27.54K
1
MarsX mod for Rimworld changes the gameplay: there is no oxygen on the planet and the colonists will have to survive the way Matt Daman had to survive
+2
23:57
2.00K
Luc
1
No Water, No Life (Continued) Updated
+1
12:48
4.03K
Luc
1
Vanilla Factions Expanded - Empire Updated
One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC.
+45
22:26
42.93K
1
Alpha Mechs Updated
Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return.
+10
09:28
11.11K
Luc
1