Mods

Expanded Resources Updated
This mod changes the focus of the war from a war about divisions and manpower, to a war about the fight for resources - and the motivation behind some
+4
16:45
10.58K
0
Random Country Placement Updated
Randomizes country placement, map resources, manpower, factories, infrastructure, ideologies. Removes vanilla ideas, leaders, focuses, etc.
+8
15:19
9.57K
3
Vanilla States Improved Updated
A mod designed to improve the entertainment in terms of provinces and regions without significant interference and modification of the game files to p
-3
15:11
3.62K
0
You can set up appearance clothes. Description - Add "Clothes" Tab in colonists(You can set up appearance clothes in this tab).
0
05:48
1.97K
0
If there is the plant that need to be cut on planned construction site or planned installation site or roof area, Description The MOD will designate t
+2
03:29
1.37K
0
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing). Compatability It doesn't require a new save.
+6
02:53
9.55K
0
In vanilla, the whole homearea will get cleaned up except if you restrict your pawn to a specific area.
+2
21:09
7.89K
0
The power is out. Your flashlight doesn't work and you feel like your being watched. Something isn't right.
+46
20:22
2.75K
0
An automated sentry turret shooting any moving target in sight. You can also spawn a friendly version not attacking the player.
+3
20:17
1.61K
0
9K330 Tor self-propelled short range SAM system, known in the West as the SA-15 Gauntlet.
+1
20:13
1.51K
0
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