Mods

Covetheus (Continued) Updated
This mod will add a selection of high detailed Apparels/Armors/Accessories and Weapons based from "Alien Covenant" and "Prometheus"!
0
11:39
867
0
Roman Equipment Updated
This mod adds the armor and weapons of ancient Rome.
0
11:33
274
0
Vanilla Factions Expanded - Pirates Updated
One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction.
+11
11:26
24.27K
4
Vanilla Factions Expanded - Deserters Updated
After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the story o
+36
11:23
7.68K
3
WeatherControl Updated
A RimWorld mod to control and inspect various convoluted mechanics regarding weather.
+1
11:17
696
0
Tech Advancing Updated
This mod advances the Tech-level of the colony once certain conditions are met. Even including rules that can be customized.
-51
11:13
3.92K
0
VWE Coilguns - Unnoficial Gauss Sniper Updated
A small addition to Vanilla Weapons Expanded - Coilguns that adds a Gauss sniper.
+2
11:12
1.32K
0
Rimhammer - The End Times - Magic Updated
Adds a series of magic items, armor, helms, weapons, and more.
0
11:04
1.87K
0
Bill Doors' Framework Updated
A collection of code that I uses so I don't have to copy them all around. A brief introduction of its content is in document.txt in the folder.
+2
10:01
1.64K
0
Moonjelly Xenotype Updated
Adds the Moonjellies: A diminutive race of jellyfish-like beings.
+3
09:56
669
0