Mods

Dubs Mint Menus Updated
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it
+17
16:22
19.15K
0
Defensive Machine Gun Turret Pack Updated
An updated version of the original mod by Coalcat (aka Blackie), the Defensive Machine Gun Turret Pack adds a variety of manned and aut
+65
16:19
7.57K
0
Medicines+ Updated
Do YOU want more medicines in the game? Do YOU feel the game lacks in pharmaceuticals? Do YOU want to build a huge drug empire?
0
16:16
2.21K
0
[FSF] Complex Jobs Updated
This mod will make the control of your colonists more precise. All jobs are now divided into several even smaller jobs.
+4
16:12
12.65K
3
Pocket Sand Updated
Surprise your enemies with that weapon in your pocket. Adds a gizmo to equip/unequip weapons to and from pawn inventory, that's it.
0
16:07
2.54K
0
Stylized Slave Collars and Headgears Updated
DESCRIPTION Add more styles for slave collar and a new bridle item (for now), which based on medieval scold's bridle, but have more modern variations
+2
15:58
1.79K
0
Replimat Updated
Replimat adds a Star Trek-style distributed food replicator system, capable of efficiently feeding colonists with high quality meals.
+14
15:55
7.84K
0
Sunset Weapon Technology 2 Updated
A new mod in which colonists can buy or manufacture various new weapons developed by the arms giant "Sunset Group", and arm their subordinates to swee
0
15:50
2.03K
0
Mines Updated
The Mines, a place for your pawns to excavate the treasures of the earth.
+5
15:45
9.99K
1
Harmony Updated
This mod contains the C# library Harmony for all RimWorld mods.Harmony is a library that is used by many mods. In RimWorld 1.
+63
15:34
195.94K
12