Mods

EBSG Framework Updated
This framework contains all the C# that I made that can be utilized for broad purposes.
+1
23:16
1.49K
0
Rim-Shek - Biotech Updated
Adds a new xenotype, the shek - a race from the game Kenshi by Lowfi Studios.
+2
23:14
1.21K
0
Adds a new xenotype, the hivers - a race from the game Kenshi by Lowfi Studios.
0
23:10
206
0
Kenshi Fauna Updated
A collection of wondrous critters from Kenshi, here to help your colonists relax, enjoy death.
+13
23:04
3.95K
0
Advanced Light System Updated
This is a reworked version of the ALS, it's not finished yet, but i think that is already good enough to be released, with that in mind if you find an
+13
22:56
7.89K
2
Adds 27 landforms to the game, which generate biome-independently.
+19
20:37
32.52K
3
Vanilla Races Expanded - Insector Updated
Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to i
+3
14:07
4.54K
0
Careful Raids Updated
More careful raiders - Can you handle them?This mod makes raiders avoid places where one of them died.
0
18:48
1.28K
0
Just Ignore Me Passing Updated
"Excuse me. I need to pass here where you work. Please keep working on whatever you work on right now. Thank you!
0
18:45
1.82K
0
Reverse Commands Updated
Reverses the context menu so you can select something to interact with, followed by an action and the colonist that should execute that action.
0
18:42
1.83K
0