Mod title
Mod author
Publication date
from to
Quarry [Adopted] Updated
Mod will add to the game the ability to dig a quarry (several species) and extract resources from there.
+11
18:47
17.25K
0
[WH40K]Adeptus Xenobiologis: Orkoids Updated
Adds Warhammer 40k Orkz and Grotz as playable Humanoid Alien RacesIncludes native support for Combat Extended.
+7
18:11
1.86K
0
A Warhammer 40k conversion mod. This module adds religious worship to your colony. Required: [WH40k]Corruption: Core [Adopted]
0
18:26
1.81K
0
A Warhammer 40k conversion mod. This module includes new psyker powers and traits. Required: [WH40k]Corruption: Core [Adopted]
0
18:20
832
0
A Warhammer 40k conversion mod. Bring your RW colony into the 41st Millenium of the Warhammer 40k universe.
0
18:14
2.32K
0
[WH40K]Adetpus Xenobiologis: Tau, Kroot, Vespid Updated
Adds Warhammer 40k Tau, Kroot and Vespid as playable Humanoid Alien Races.Includes native support for Combat Extended.
0
17:54
2.06K
0
[WH40K]Adeptus Xenobiologis: Aeldari Updated
Adds Warhammer 40k Eldar as playable Humanoid Alien Race.Includes native support for Combat Extended.
0
17:48
1.93K
0
[WH40K]Adeptus Mechanicus: Magos Xenobiologis Updated
This mod Adds factions from the Warhammer 40k universe to the game using weapons from my Armoury mod.
0
17:44
3.45K
1
[WH40K]Adeptus Mechanicus: Armoury Updated
This mod adds weapons and apparel from the Warhammer 40k universe.Now with native support for Combat Extended!
+4
17:39
8.24K
0
Alien Vs Predator Updated
Thats right, the USCM have arrived on the Rim!
+6
00:50
5.95K
0