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Rimworld
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1
Mods "Items" for Rimworld
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Mod «Artifacts Expanded» for Rimworld (v1.2 - 1.3)
It's rare to come across an artifact or powerful item in RimWorld, and even then, there's not much variety, severely limiting strategies and situation
+2
28.08.2022
23:51
1.67K
Den Martin
0
Mod «Archotech Expanded Prosthetics» for Rimworld (v1.0 - 1.3)
Expands on the Archotech Bionics introduced in 1.0This mod is rather old, as to being one of the newer 1.
+2
28.08.2022
23:48
2.02K
Den Martin
0
Mod «[JWL] Logistics Drone» for Rimworld (v1.3)
Adds a new type of drone for Androids Expanded. Unlocks with drone printing. Safe to add.
0
20.08.2022
15:16
1.08K
TOP-Mods
0
Mod «Improved Shield Belt» for Rimworld (v1.2 - 1.3)
This mod adds an advanced shield belt.
+1
18.08.2022
18:24
1.93K
Den Martin
0
Mod «Combat drones» for Rimworld (v1.3)
This mod adds combat drones which pretty much function like mobile turrets that are glued to a pawn.
0
15.08.2022
11:53
1.79K
TOP-Mods
0
Mod «Motorcycle» for Rimworld (v1.3)
Yeahh babyCost: 100 Steal 20 Components 200 Chemfuel Quality only determines deterioration, so i might remove it if you guys feel like it.
+2
28.07.2022
17:26
1.41K
Den Martin
0
Mod «Kenshi Cuisine» for Rimworld (v1.3)
This mod adds a great new variety of plants, food items, alcohol, and a new production chain for creating bread.
0
08.07.2022
16:28
1.62K
Den Martin
0
Mod «Archotech++» for Rimworld (v1.0 - 1.3)
Archotech++ is the overpowered version of the mod Archotech+ by Biscuit.
+2
06.07.2022
14:24
3.71K
Den Martin
3
Mod «Combat modules» for Rimworld (v1.3)
This mod adds combat modules, combat-oriented implants that don’t replace any of the pawn’s body parts.
0
22.06.2022
06:36
2.04K
Lucifer
0
Mod «Expanded Materials Add-on - Ammunition Module» for Rimworld (v1.1 - 1.3)
Manufacturing ammunition means an extra step in your production chain, but it is way more cost-efficient. Requires: Expanded Materials - Metals
0
08.06.2022
22:37
1.80K
Den Martin
0
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