Adds secondary weapons into VVE combat vehicles, and even more with Vanilla Vehicles Expanded - Upgrades and Vanilla Vehicles Expanded - Tier 3. Combat Extended compatible.
Warning: Since a few combat vehicles now spawn with machine guns on top of their main cannon with no extra penalty, this mod may make them too powerful for your needs.
Tier 1 (VVE:Upgrades required)
Roadkill and Bunsen - option to add a coaxial MG
Mule - bed seats default + technical MG option
Tier 2
Roadrunner - bed seats default + technical MG option
Wisent - option to add 3 MGs at once like a Gun Truck
Bulldog - default with bow and coaxial MG + pintle HMG option
Trawler - default with back seats + front/rear MG option
Tier 3
Marshal - now comes with coaxial MG + caliber upgrade for CE
Nomad - option to add MG to roof
Badger - now comes with coaxial MG with no extra upgrade options
Udar - option to add bow-mounted autocannon
For CE, all coaxial machine guns except Bulldog use 7.62x51mm. Bulldog uses .30-06 Springfield.
Heavy machine guns use .50 BMG, Udar's optional autocannon uses 20x102mm.
VVE:Upgrades isn't a hard requirement, but I highly recommend it if you want to upgrade Tier 1 vehicles with new weaponry. This is to simplify compatibility.
When I was almost done making this mod, I only found out that More Vanilla Vehicles Expanded Upgrades exists and was made before this mod. I then tried to make it compatible with mine, but to no avail. If you have any suggestions about this, please tell me.
Compatibility with other mods that affect the same vehicles' weapons or upgrades is untested!
Requires:
File info